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June 7, 2013
 
Sledgehammer Games / Activision
Level Designer (Temporary)
 
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Blogs

Eric Geer's Comments

Comment In: PlayStation Plus: Good for Players, But is it Good for Developers? [Feature - 05/09/2013 - 04:20]

As a PS subscriber--the instant ...

As a PS subscriber--the instant game collection was a god-send for my PSVita--Only had AC Liberation that came in the bundle--didn 't have money to buy any others. r n r nBut outside of the PSVita instant library. I find that there are lots of games on the Instant Library ...

Comment In: Sony's first profit in five years, no thanks to PlayStation [News - 05/09/2013 - 05:14]

Even then PS3 's still ...

Even then PS3 's still run 250 - 300 that is way to much cash for something that dies at the end of the year r n r nPS3 is likely not going to die at the end of the year, my guess is that the PS3 is going to ...

Comment In: EA confirms laying off 900 workers last quarter [News - 05/08/2013 - 12:17]

And likely more to come...unfortunately. ...

And likely more to come...unfortunately.

Comment In: EA inks exclusive deal to develop 'core' Star Wars video games [News - 05/06/2013 - 04:18]

EA said the it will ...

EA said the it will create and publish Star Wars games for a core gaming audience across multiple undisclosed platforms r n r nMeaning for every electronic device, except WiiU because that 's EA.

Comment In: Watch heads roll in this guillotine simulator for Oculus Rift [News - 05/06/2013 - 09:48]

Unless of course you wanted ...

Unless of course you wanted them to feel sick and disoriented. I could see this happening with Death/dying, or even as a horror tactic. Hallucinations could be another implementation.

Comment In: Using memorable, iconic sounds in video games [News - 04/30/2013 - 03:59]

The sounds of Dead Space ...

The sounds of Dead Space resound with me. I can here them in my head just thinking about using a health pack, opening a door, moving near an item/picking up an item, or getting a new objective. Just very iconic sounds that didn 't change through the course of 3 ...

Comment In: Nintendo's not ready for the cloud (or the cloud isn't ready for Nintendo) [News - 04/30/2013 - 11:28]

As a consumer, I am ...

As a consumer, I am scared of the idea of cloud gaming. I don 't want to go there at all. Just the idea of game servers being shut down and companies controlling what you do and don 't have access to is frightening. We are nearly there and I ...

Comment In: Nintendo misses its fiscal forecasts as the Wii U struggles to sell [News - 04/24/2013 - 03:43]

WiiU Gamepad Droptest---4 foot drop ...

WiiU Gamepad Droptest---4 foot drop on concrete--survives r n r nhttp://www.youtube.com/watch v SIQpKh9ma88

Comment In: New, significant layoffs hit Electronic Arts [News - 04/11/2013 - 01:42]

The gaming industry is interesting ...

The gaming industry is interesting to me. It 's not just EA it 's a lot of these big publishers. They go through this flow of hiring and firing employees Rather than keeping an ordinary level of staff, with realistic deadlines and budget. By doing this they are creating employees ...

Comment In: Escaping Death: Why We Play Games [Blog - 04/04/2013 - 09:18]

Those trophies on PS3 games ...

Those trophies on PS3 games kill me--still which there was an option to turn them off. Congrats you finished the chapter It might as well say, Congrats you took a dump It was going to happen no matter what...it 's not like I did anything special.

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