Latest News
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March 11, 2010
 
GDC: Refenes' & Saltsman's Baffling $350 App Store Success [6]
 
GDC: Q&A - Sony Studios' Yoshida On Move Development [4]
 
GDC: Sony's Motion Controller Is 'PlayStation Move' [27]
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Latest Features
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March 11, 2010
 
arrow Your (Brief) Guide To GDC 2010 [4]
 
arrow Battlefield Logistics: A Bad Company 2 Interview [6]
 
arrow The State of Agile in the Game Industry [16]
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Latest Jobs
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March 11, 2010
 
Pole To Win America
Test Lead (English / Japanese Bilingual)
 
Blizzard Entertainment
Senior Software Engineer, Gameplay, Next-Gen MMO
 
Blizzard Entertainment
FX Animator, Next-Gen MMO
 
Blizzard Entertainment
Dungeon Artist, World of Warcraft
 
Sledgehammer Games / Activision
Development Director - Environment Art
 
Blizzard Entertainment
Senior Graphics Programmer, Next-Gen MMO
 
LucasArts
Senior Multiplayer Programmer
 
Blizzard Entertainment
Software Engineer, Server, World of Warcraft
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Blogs

Eric Hardman's Expert Blogs

GDC Day Three  Featured Blogs
Posted by Eric Hardman on Thu, 26 Mar 2009 11:34:00 EDT in Production
The Truth vs. the Facts
Read More... | 2 Comments

GDC Day Two
Posted by Eric Hardman on Wed, 25 Mar 2009 10:34:00 EDT in Production
Some sessions, scuttlebutt heard on the street, and doing it without overdoing it.
Read More... | 2 Comments

GDC Day One  Featured Blogs
Posted by Eric Hardman on Tue, 24 Mar 2009 03:18:00 EDT in Production
Highlights, rumination, and minor irks from day one of the Game Developer's Conference
Read More... | 0 Comments

Fresh Meat & Old Spice  Featured Blogs
Posted by Eric Hardman on Thu, 12 Mar 2009 03:12:00 EDT in Production
How to find great game industry hires straight out of school, and a few things I wish they all knew.
Read More... | 5 Comments

The Third Bowl of Porridge  Featured Blogs
Posted by Eric Hardman on Thu, 05 Mar 2009 02:04:00 EST in Production
What is the sweet spot for the size of a game development team? Does it matter to the quality and fun of the game?
Read More... | 0 Comments

[Previous Eric Hardman Blogs]