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June 28, 2017
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Eric Schwarz's Blog   Expert Blogs

 

President of Invidious Interactive. I'm a life-long gamer with a huge interest in RPGs, shooters, and more. Most recently I've worked on Wasteland 3, Torment: Tides of Numenera, The Bard's Tale IV and Wasteland 2, with past experience in the MMO and F2P spaces.

 

Eric Schwarz's Comments

Comment In: [News - 03/24/2017 - 10:55]

For my small part, it ...

For my small part, it has been an absolute pleasure working with Brian, and like many others, his works inspired me to get into the games industry. Few could ask for a more incredible career and legacy.

Comment In: [News - 03/24/2017 - 04:58]

Tools are built to make ...

Tools are built to make sure that artists, scripters, and designers can generate content explicitly without the input of the engineering team. Huge RPGs like this - 50, 100, 150 hours of gameplay or more, with dozens of hours of cutscenes - have absolutely massive scope. There is simply no ...

Comment In: [News - 03/10/2017 - 08:04]

Interesting talk. r n r ...

Interesting talk. r n r nI liked the point brought up about onboarding and how that ties in with immersion. The more expansive the rule set, the more careful you have to be in teaching players how they can interact with the world, and what the repercussions of those actions ...

Comment In: [News - 01/17/2017 - 07:51]

Valve 's philosophy has for ...

Valve 's philosophy has for a long time been to do things instead of talk about doing things. Whether that is the best approach is certainly up for debate, and a company like Valve is probably able to afford to be... enigmatic , where others can 't. r n r ...

Comment In: [News - 01/12/2017 - 11:08]

I think Nintendo might be ...

I think Nintendo might be playing the wait and see how it catches on game before committing to either a home-based or portable-based strategy. Right now, it seems like most people aren 't so sold on the Switch as a home console, and I actually see this device as filling ...

Comment In: [News - 12/16/2016 - 06:33]

The unfortunate fact is that ...

The unfortunate fact is that unless these companies decide to release sales data comparing similar titles under similar market conditions, with the only significant difference being whether DRM is used or not, we 'll never really know for sure if it increases sales. r n r nThe other problem is ...