Eric Zimmerman's Blog
I am a 20-year veteran of the game industry and I practice game design daily. I am an independent game designer and an Arts Professor at the NYU Game Center. Website Blog Twitter
A series about what and how I teach. In this lesson: understanding the uses and limits of framing games by their rules, plus an exercise on the rules of Pac-Man and a mini-essay on games and formalism.
A series about what and how I teach. In this lesson: designing meaningful choices and an exercise in fixing a "broken" game.
A series about what and how I teach. In this lesson: thoughts on how and why to iterate when making a game, plus an exercise in game modification.
A series about what and how I teach. In the prologue: an introduction, first principles, a rant against design fundamentalism, and a syllabus.
In preparation for the second massively multiplayer Metagame, Local No. 12 details the origin of the game, talks about some of its unique design challenges, and hopefully convinces you to take part in the game at GDC.
Eric Zimmerman's Comments
[Blog - 08/11/2014 - 05:30]
Hey everyone. Thanks for your ...
Hey everyone. Thanks for your comments on the article. r n r nJust to clarify the discussion about broken games... no game is ever completely broken, for all people, in all situations. A solved game like Tic-Tac-Toe can be challenging and rewarding for young kids. Completely random games like War ...
[Blog - 09/16/2013 - 12:00]
[Blog - 02/26/2012 - 11:42]
We actually have put together ...
We actually have put together a conference pack designed for conference organizers to purchase lots of decks for big events. More info here: http://www.metaga.me/conferences/
[Feature - 02/07/2012 - 04:25]
Thanks everyone for the excellent ...
Thanks everyone for the excellent discussion This is exactly what I had hoped to accomplish with this essay. A few thoughts: Greg and Thomas, your comments about rules fetishists and reducing games to rules describe exactly the magic circle jerk that it is the point of my article to banish. ...
[Blog - 03/05/2011 - 11:45]
Let me again congratulate Ryan ...
Let me again congratulate Ryan for his bold and playful mischief during the rant session that Jason Della Roca and I organized at the GDC last week. Although Ryan perhaps exaggerates the negative consternation he caused, overall his account of events is accurate. However, one quick correction. There were two ...