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February 10, 2012
 
Road to the IGF: Lucky Frame's Pugs Luv Beats
 
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February 10, 2012
 
arrow Principles of an Indie Game Bottom Feeder [20]
 
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February 10, 2012
 
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Blogs

Erik Hieb's Comments

Comment In: Blizzard's Canessa: Game Services Have 'Just Scratched The Surface' [News - 11/05/2010 - 08:27]

I agree as well. I've ...

I agree as well. I've got an idea or two that would be far beyond what is currently offered. Of course, as with the rest of my gaming oriented ideas, I don't have a company to actually try it out with.

Comment In: Cryptic's Champions Online Goes Free-To-Play [News - 10/26/2010 - 10:03]

I wish they'd stop calling ...

I wish they'd stop calling these games Free to Play. Unlike the Asian ones, which are truly free to play, you still have to pay to actually get access to the majority of the content. They really just need to call it Microstransaction based.

Comment In: Analyst: StarCraft II May Be One Of Activision's 'Most Profitable Titles' [News - 07/28/2010 - 08:54]

@David I never said that ...

@David I never said that companies only stay a float because of fanatics, if it came out that way then I clearly didn't word it well. I just meant that some companies have fanatical followings that will buy what ever they sell with out regard to quality or what it ...

Comment In: E3 (Negative) Impressions [Blog - 06/15/2010 - 09:49]

I disagree with the Zelda ...

I disagree with the Zelda graphics. After Twilight Princess, I have no desire for the series to go back to looking like it's Ocarina of Time just because they're either being lazy or trying to do some kind of odd fan service and make the world look like it did ...

Comment In: Finding Indie Game Developers [Blog - 02/21/2010 - 08:42]

Jeffrey, I agree. I went ...

Jeffrey, I agree. I went to an art college for awhile until I realized the design in the department title had nothing to do with game design and was pretty much just stuff like level design and other art related design. I never really understood how they expected students to ...

Comment In: Game Designer As A Dream Job? [Blog - 11/27/2009 - 11:59]

Precisely why I ended up ...

Precisely why I ended up dropping out of college and not going into the industry. I think Game Designer is an improper title. When people think of a designer, they think of the person coming up with the ideas. I think the game industry is the only industry where that ...

Comment In: GDC Austin: Turbine On Why Console MMO Migration Is 'Inevitable' [News - 09/21/2009 - 05:15]

I have to agree with ...

I have to agree with Marty and Kevin. I don't see MMOs moving away from PCs any time soon. They don't play well and you need a keyboard. Most console players don't want to add anymore buttons than what are on their controllers. The types of games that would lend ...

Comment In: Turbine, Blizzard, SOE Named In Data-Sharing Tech Patent Infringement Suit [News - 09/16/2009 - 08:58]

Well I hope their lawyers ...

Well I hope their lawyers follow groklaw then and give them a sound thrashing with The Book, or at the very least throw it at them as the saying properly goes.

Comment In: CyberConnect2 Boss Talks 'Quality Of Life' For Japanese Developers [News - 07/03/2009 - 09:22]

I agree with Dave. They ...

I agree with Dave. They way we things are set up is not conducive to promote good health. I'm especially sensitive and prone to it due to my disabilities. I'm happy that there's a trend moving in the opposite direction. Especially in an industry like the gaming industry since it's ...

Comment In: Valve: We'll Still Support Original Left 4 Dead [News - 06/11/2009 - 07:20]

I personally think it should ...

I personally think it should have been a massive expansion and not labeled a sequel. I've got no issue paying for it. But honestly, it's not as if the new Director couldn't have been patched over the old one and all the new features added into the current content. That ...

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