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Ernest Adams's Comments

Comment In: Asteroids, Gauntlet Designer Ed Logg Honored With Pioneer Award [News - 11/17/2011 - 05:28]

He started Centipede which was ...

He started Centipede which was originally called Bug Hunt , and Dona Bailey took it over and finished it. I hope some women eventually receive Pioneer Awards too. Gauntlet was huge for me... I spent more money on that one game in half an hour than in a good many ...

Comment In: The Designer's Notebook: Passion Versus Professionalism [Feature - 10/25/2011 - 04:45]

Thank you for some confirmation ...

Thank you for some confirmation from the trenches. I think a number of the people who are upset by this article haven't actually spent much time in them.

Comment In: Gamazon: 'Feminist Whore' Powers Activate. [Blog - 09/08/2011 - 03:56]

I'm guessing that English isn't ...

I'm guessing that English isn't your first language. Whore isn't a nice term no matter how much positive spin you put on it. Prostitution is legal in some places, but the women who do it don't call themselves whores. Your point is an interesting one, but the feminist whore term ...

Comment In: Storytelling in Videogames - Yes, it's possible! [Blog - 09/05/2011 - 10:48]

Well said, Bruno. Actually, the ...

Well said, Bruno. Actually, the claim that there are no proofs of success in the last 40 years is a stupid one, rather like Roger Ebert claiming that video games can never be art. There are many, many proofs of success. Rather, there are just some people who will never ...

Comment In: Analysis: Here's Another Strike Against 'Realism' In Games [News - 08/17/2011 - 03:45]

Strange that there's no mention ...

Strange that there's no mention of Microsoft Flight Simulator or Madden NFL in this article. I'm afraid that Ms. Alexander, whose opinion I respect on many subjects, has made the elementary mistake of thinking that video games are all about fantasy worlds. Do the players of Microsoft Flight Simulator want ...

Comment In: Are consumers becoming immune to advertising? [Blog - 08/10/2011 - 02:53]

The fact that a film ...

The fact that a film is a huge hit at Comic-Con should be considered a yellow card. The audience for a monster truck rally would be a much better focus group for middle America.

Comment In: A Declaration of Independence From Gamification [Blog - 08/10/2011 - 04:30]

Given that 50 of consumers ...

Given that 50 of consumers are of below-average intelligence, and they're the low-hanging fruit for hucksters, I'd say the infantilization of the consumer is just about unstoppable. We could try teaching non-materialistic attitudes in our schools, but the makers of athletic footwear and designer jeans would declare war.

Comment In: BioWare's Heir: Diversity In Games Is Not 'Video Game Affirmative Action' [News - 08/05/2011 - 09:58]

It's not time for the ...

It's not time for the social commentary to be over yet. In fact, it's long past time that games started including some social commentary.

Comment In: Persuasive Games: From Aberrance to Aesthetics [Feature - 08/02/2011 - 04:25]

I don't for a minute ...

I don't for a minute believe that every time we design a game, we are in fact setting out to solve a particular problem. I am quite prepared to believe, Raph, that every time YOU design a game you are setting out to solve a particular problem. But I'm not.

Comment In: You're doing it wrong! How (not) to persuade women to enter game development. [Blog - 07/08/2011 - 05:25]

The QoL argument doesn't hold ...

The QoL argument doesn't hold water, because the author is comparing working in the video game industry with staying home looking after a baby. It's apples and, I dunno, crankshafts you choose to raise children for an entirely different reason than you choose to make games. A more meaningful comparison ...

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