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September 26, 2018
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Felipe Pepe's Member Blogs

Posted by Felipe Pepe on Wed, 12 Sep 2018 10:43:00 EDT in Design, Production, Art, Console/PC, Indie
A fascinating interview with Özgür Özol, designer of "Legends of Istanbul: Tulip Warriors" (1994), one of the first games developed in Turkey.


Posted by Felipe Pepe on Fri, 22 Sep 2017 12:14:00 EDT in Design, Production, Console/PC, Indie
A look at some of the most interesting mechanics and design choices in Turn-Based RPGs.


Posted by Felipe Pepe on Tue, 28 Mar 2017 09:39:00 EDT in Audio, Business/Marketing, Design, Programming, Art, Console/PC, Serious, Indie
Video game history is usually explained through the lens of the eight console generations, but there's much more - home computers, the internet, business deals, etc. This is my attempt to tell them in an accessible manner.


Posted by Felipe Pepe on Tue, 24 Jan 2017 10:20:00 EST in Design, Production, Art, Console/PC, Serious, Indie
I've put togethera gallery with over 16,000 .png screenshots of almost400CRPGs, free for anyone to use.


Posted by Felipe Pepe on Wed, 18 Jan 2017 11:12:00 EST in Business/Marketing, Design, Production, Console/PC, Serious, Indie
What to do when you want to delve into the history of video games, but there's over 40 years of releases to learn about?


A look at the history of choices in RPGs, the highlights and where we're heading.


A look at the roots of Japanese RPGs from the hardware to the early proto-RPGs, the Ultima-clones, the first Action-RPGs and genre landmarks like Dragon Quest, Final Fantasy and Ys.


Posted by Felipe Pepe on Mon, 20 Jun 2016 02:08:00 EDT in Design, Console/PC
A look at four interesting and less-known RPGs - Chinese Paladin, Cobra Mission, Mordor/Demise and Yumina the Ethereal.


Posted by Felipe Pepe on Tue, 24 May 2016 02:02:00 EDT in Business/Marketing, Design, Console/PC, Serious, Indie
Recently there has been a lot of outrage regarding politics in gaming. But more than ever, it's time for developers to add political and moral debates to gaming - just in an open, unbiased way.


Posted by Felipe Pepe on Tue, 12 Apr 2016 12:14:00 EDT in Business/Marketing, Design, Console/PC, Serious, Indie
A brief look at the origins of the Quest Compass and it's impact in gaming.


[More Felipe Pepe Blogs]