Ferdinand Joseph Fernandez's Blog
Chief Technology Officer of DreamLords Digital Inc.
I'm one of those weird guys who like to do both coding and drawing art.
Check out my Twitter! AnomalusUndrdog
Savescumming is saving before a dice roll & reloading until you get good results. This is a thorny issue. Stifle the player's power to save, and it becomes a detriment to the experience. But what else can you do? Here's one idea by positive reinforcement.
What do Magic: The Gathering and Diablo 3 have in common? A year ago I predicted about RPG game development moving away from traditional level-up systems. Now it looks like the plot grows thicker.. Here I discuss the growing trend of "equipped skills".
So how do you manage something as complex as a real-time strategy game? Especially if you’re a single programmer doing the whole thing with just 7 days? I did mine with standard software engineering principles.
If you're disappointed about the lack of video games that cater to you, why don't you start making games yourselves that you will enjoy? That's what we're doing.
Final part of this 3-part post where I recount my experiences with the recent Unity Game Jam Manila held last Oct 11, 2012.
Part 2 of this 3-part post where I recount my experiences with the recent Unity Game Jam Manila held last Oct 11, 2012.
Ferdinand Joseph Fernandez's Comments
[News - 07/02/2014 - 05:23]
Yeah but I thought Kim ...
Yeah but I thought Kim joined Airtight as a full-time employee I was surprised at the news that she left. It made me wonder if Quantum Conundrum didn 't sell well.
[News - 07/10/2014 - 03:31]
If you have a file ...
If you have a file that you don 't want other people to change, put this comment at the top: r n r nTHIS FILE IS AUTO-GENERATED r nDO NOT EDIT r n r nor something along those lines.
[Blog - 04/16/2013 - 12:40]
[News - 06/20/2014 - 06:46]
We need to make the ...
We need to make the experience consistent with consoles, therefore, we need to disallow PC users from having the freedom to enable this in the graphics options
[Blog - 06/12/2014 - 02:50]
I like to think of ...
I like to think of RPG as a cultural term. The name probably evokes different imagery depending on the era. r n r nI think, for the players, they can go ahead and keep using it. It 's a losing battle to try changing something that 's already in common ...
[Blog - 03/26/2014 - 11:18]
Woah, thanks for linking my ...
Woah, thanks for linking my blog post. r n r nSome things I have to say: r n r nI certainly agree with you about the Asset Store 's publisher dashboard having incomplete features. r n r nI 've been part of online discussions among fellow publishers and Unity 's ...