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KingsIsle Entertainment, Inc.
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Blogs

Francois Verret's Comments

Comment In: 'Kickstarter is starting to wear itself out. It’s a numbers game.' [News - 02/14/2013 - 01:48]

He nevertheless sabotaged his own ...

He nevertheless sabotaged his own Kickstarter campaign. Also, as the man leading the project, he should take the blame instead of laying it on an hypothetical Kickstarter loss of steam.

Comment In: Why I Hate Cooldowns [Blog - 05/02/2012 - 07:57]

In chess you would, but ...

In chess you would, but not in checkers.

Comment In: The Origins of Fun [Feature - 04/12/2012 - 04:35]

Usually, the fun will also ...

Usually, the fun will also increase as the player progresses in mastery of the game. By improving her skills, she will increase the degree of memorable moments that happen. That will also intensify the degree of fun -- and that 's why games are so enjoyable. r n r nThat ...

Comment In: The real problem with ME3's ending [Blog - 03/24/2012 - 07:53]

I cannot argue with that. ...

I cannot argue with that. I should probably replace my whole post with Nobody knows what the hell happened, because that seems to be the true problem with the ending. r n r nThere is something to be said for subtle endings that do not spell everything out, but there ...

Comment In: The Problem with Multiplayer? Those Damned Other Players! [Blog - 12/17/2011 - 09:00]

The only multiplayer online role-playing ...

The only multiplayer online role-playing games I ever liked were a couple of free, private Ultima Online servers on which it was rare to see a hundred players online at the same time. Role-playing was not only enforced, but mandatory at all times, and so the game was really about ...

[Previous Francois Verret Comments]   

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