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Blogs

Gerald Belman's Member Blogs

Gorlock’s Report #1 - On Gamerus Hermitis
Posted by Gerald Belman on Thu, 14 Jun 2012 10:40:00 EDT in Business/Marketing, Serious
Gorlock's report on the behavior of the human male subspecies Gamerus hermitis.
Read More... | 0 Comments

Seriously Rhode Island, what the crap?
Posted by Gerald Belman on Mon, 04 Jun 2012 02:18:00 EDT in Business/Marketing, Serious
Why is the government of the state of Rhode Island involved in the financing of a video game company?
Read More... | 11 Comments

CityVille vs SimCity
Posted by Gerald Belman on Mon, 21 May 2012 05:21:00 EDT in Design, Serious
CityVille is like a canvas upon which you can paint a city. SimCity is more like a city.
Read More... | 3 Comments

Electronic Arts - Why has it's financial performance been so poor?
Posted by Gerald Belman on Tue, 10 Apr 2012 05:54:00 EDT in Serious
Electronic Arts - Why has it's financial performance been so poor? Talkin' about SWTOR and WOW and Ford Motor Company - and all that good stuff.
Read More... | 0 Comments

To design or not to design? That is the question.  Featured Blogs
Posted by Gerald Belman on Wed, 25 Jan 2012 11:30:00 EST in Design, Production, Serious
At some point people need to decide if they want to be involved in game developement. Do they want to design video games or play video games or both or neither?
Read More... | 7 Comments

Brink - First Impressions
Posted by Gerald Belman on Tue, 06 Dec 2011 12:13:00 EST in Design, Console/PC
So I guess I am always about 6 months behind the curve when it comes to playing new games. The art style in Brink is cool - refreshing - But there are a few problems with the game.
Read More... | 0 Comments

Why do people play video games?
Posted by Gerald Belman on Wed, 23 Nov 2011 03:58:00 EST in Serious
One man's search for the truth about video gamers. Not much is accomplished here. But please enjoy.
Read More... | 2 Comments

To Kill a Mass Effecting 2 Bird
Posted by Gerald Belman on Tue, 15 Nov 2011 11:42:00 EST in
One man's struggle to pay homage to the games he will never be able to play.
Read More... | 1 Comments

What if you could take the real world and make it fun?
Posted by Gerald Belman on Thu, 03 Nov 2011 11:14:00 EDT in Audio, Design, Programming, Production, Art, Serious
Realism in games. It's where we're headed. Get used to it.
Read More... | 5 Comments

A Hopefully Useful(but brief) Review of Rage - SPOILER ALERT
Posted by Gerald Belman on Mon, 24 Oct 2011 02:17:00 EDT in Design, Console/PC, Serious
SPOILER ALERT - I am going to discuss the ending of the game.
Read More... | 0 Comments

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