Gerard Martin Cueto's Member Blogs
This is the first in a series of entries detailing what I have learned as a game producer, as well as pieces of advice for people who wish to take on the role in the future.
Striking the right balance between telling too much and telling too little when it comes to in-game instructions.
A short piece spotlighting the Filipino studios that did art outsourcing work for Uncharted 2 and 3.
This blog entry takes a look at Sony's dedicated gaming portable, the Playstation Vita, and the things that may have lead to its current predicament.
This article was originally posted on my blog (Thegameglitcher.com). I take a look at the history of game console generations since the 8-bit era, the features that defined them, and why the next-gen consoles will be the last traditional game consoles.
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