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Glenn Corpes's Blog   Expert Blogs

Glenn Corpes, currently developing my first iPhone game. Have been in the industry for over twenty years, high points were ancient history at Bullfrog with the tech behind Populous, Magic Carpet and Dungeon Keeper. Since then, among other things I've set up a few companies, the first of these, Lost Toys released the best game I've ever worked on though few seemed to notice. Now i'm doing something i've not done for twenty years: Releasing a game that is almost entirely my own work.

Expert Blogs

Cross-Platform Development For A Single Platform Game?
Posted by Glenn Corpes on Wed, 18 Mar 2009 06:17:00 EDT in Programming
I've spent the last few weeks getting my iPhone game up and running on the PC. Several people have seen this as an unnecessary distraction from getting the game finished but it's something I have seen as vital for a very long time now.
Read More... | 1 Comments

What Makes Me Think I'm Suddenly A Game Designer?
Posted by Glenn Corpes on Tue, 10 Mar 2009 03:52:00 EDT in Game Design, Programming
After twenty plus years working in games, mostly as a programmer, I suddenly think I have what it takes to be a game designer as well. Am I kidding myself?
Read More... | 2 Comments

   

Glenn Corpes's Comments

Comment In: What Makes Me Think I'm Suddenly A Game Designer? [Blog - 03/10/2009 - 03:52]

For me it could have ...

For me it could have been a fairly steep learning curve as i'd never used a mac, openGL or Objective C before but I was editing hello world type apps to get a feel of the performance after a few days. My approach is slightly non-standard for a quick iPhone ...

   

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