This article goes over a framework for understanding how videogames work. It divides games into systems, story, and a mental model, and then shows how these interact.
Horizon Zero Dawn's apocalypse, and the way it's told to the player, isn't just another video game setting. Here's a look at how its staggered nature creates dynamic storytelling moments worth emulating.
Mark Zuckerberg’s “We’re making the camera the first augmented reality platform” kicked off the mobile AR platform war. Facebook, Apple, Google, Tencent, Snap, Samsung, Huawei and more in a mobile AR platform cage fight - who comes out on top?
In this article, game designer Sande Chen reflects on the relationship between metrics and game design.
Everyone has the potential to be a writer. I started writing for Gamasutra and now I have a book being published. Utilize Gamasutra, write something from your experience. Who knows where it may lead you.
This week's best longread/standout articles & videos about games include Gnog's quirky gameplay, Second Life bunny tragedy, and Snipperclips' surprising third-party story, among others.
Today's post looks at the knowledge gap between consumers and designers, and if there is an easy way to close it.
Death, permadeath, and perma-non-death.
Livestreaming is a great new tool, allowing developers unprecedented opportunities to connect with their fans. It also offers a while new way to playtest indie games, with advantages developers have never before enjoyed. Learn why this could be for you.
Indian games industry is abundant with talent but not without the shortcomings. A quick look into the downside of the Indian games Industry from my perspective and potential solutions to improve upon the issues to reach the next level.
Big companies are finding out quickly making a VR film is tough. So how can us little guys do it if the big boys are struggling? Well, I'm here to help you with that, right now you can compete with the big boys and get your film out there.
Building system is core mechanic in our upcoming FPS with TD elements called Band of Defenders. And it wasn't easy to make it as simple and fun as possible.