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March 25, 2017
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Grzegorz Dalek's Blog

 

Hi! I'm Greg and I make small, minimalistic games, focused on core mechanics and gamefeel.After creating 394852 prototypes he chose the best one, which became "Torn Sails". A fast paced, couch multiplayer sea battle game. It released in March 13, 2017. 

 

Member Blogs

Posted by Grzegorz Dalek on Mon, 20 Mar 2017 09:24:00 EDT in Design, Production, Console/PC, Indie
Short post mortem of my game released on Itch.io.