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Harry Mack's Member Blogs
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Getting/Making Game Music that Fits - Classic Genre Series - Epic Music |
| Posted by Harry Mack on Fri, 28 Sep 2012 09:52:00 EDT in
Audio,
Indie
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| Tips for new audio designers composing video game music out of their comfort zone. Useful for producers as well, looking to put together design directions for their audio designers.
This entry focuses on Epic themed music. |
| Read More... | 0 Comments |
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Getting/Making Game Music that Fits - Classic Genre Series - Orchestral Fantasy |
| Posted by Harry Mack on Mon, 27 Aug 2012 01:39:00 EDT in
Audio,
Indie
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| Tips for new audio designers composing video game music out of their comfort zone. Useful for producers as well, looking to put together design directions for their audio designers.
This entry focuses on Orchestral Fantasy themed music. |
| Read More... | 0 Comments |
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Getting/Making Game Music that Fits - Classic Genre Series - That Retro Vibe |
| Posted by Harry Mack on Tue, 24 Jul 2012 10:07:00 EDT in
Audio,
Indie
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| Tips for new audio designers composing video game music out of their comfort zone. Useful for producers as well, looking to put together design directions for their audio designers.
This entry focuses on retro and chiptune soundtracks. |
| Read More... | 0 Comments |
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Getting/Making Game Music that Fits - Classic Genre Series - Scifi-Shmup! |
| Posted by Harry Mack on Mon, 18 Jun 2012 06:09:00 EDT in
Audio,
Indie
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| Tips for new audio designers composing video game music out of their comfort zone. Useful for producers as well, looking to put together design directions for their audio designers.
This entry focuses on action-arcade shoot'em up soundtracks. |
| Read More... | 3 Comments |
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Getting/Making Game Music that Fits - Classic Genre Series - Underwater Music |
| Posted by Harry Mack on Thu, 17 May 2012 02:56:00 EDT in
Audio,
Indie
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| Tips for new audio designers composing video game music out of their comfort zone. Useful for producers as well, looking to put together design directions for their audio designers.
This entry focuses on Underwater themed music. |
| Read More... | 0 Comments |
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Getting/Making Game Music that Fits - Classic Genre Series - Boss Music |
| Posted by Harry Mack on Fri, 13 Apr 2012 12:51:00 EDT in
Audio,
Indie
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| Tips for new audio designers composing video game music out of their comfort zone. Useful for producers as well, looking to put together design directions for their audio designers.
This entry focuses on Boss themed music. |
| Read More... | 2 Comments |
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Getting/Making Game Music that Fits - Classic Genre Series - Steampunk Music |
| Posted by Harry Mack on Wed, 14 Mar 2012 10:30:00 EDT in
Indie,
Audio
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| Tips for new audio designers composing video game music out of their comfort zone. Useful for producers as well, looking to put together design directions for their audio designers.
This entry focuses on Steampunk themed music. |
| Read More... | 0 Comments |
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Getting/Making Game Music that Fits - Classic Genre Series - Pirate Music |
| Posted by Harry Mack on Mon, 13 Feb 2012 10:59:00 EST in
Audio,
Indie
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| Tips for new audio designers composing video game music out of their comfort zone. Useful for producers as well, looking to put together design directions for their audio designers.
This entry focuses on Pirate themed music. |
| Read More... | 3 Comments |
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Getting/Making Game Music that Fits - Classic Genre Series |
| Posted by Harry Mack on Tue, 31 Jan 2012 02:56:00 EST in
Audio
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| Tips for new audio designers composing video game music out of their comfort zone. Useful for producers as well, looking to put together design directions for their audio designers. |
| Read More... | 0 Comments |
[Previous Harry Mack Blogs]
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