Premature Sunsets  |
| Posted by Ian Bogost on Fri, 08 Jan 2010 01:02:00 EST in
Design,
Programming,
Production
|
| Will XBLA's Game Room ever support new games for old systems?
|
| Read More... | 6 Comments |
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Rise, Crossover |
| Posted by Ian Bogost on Tue, 27 Oct 2009 09:22:00 EDT in
Design,
Production
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| Learning from the jazz pop instrumental |
| Read More... | 0 Comments |
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A Theory of Cuteness |
| Posted by Ian Bogost on Wed, 12 Aug 2009 12:59:00 EDT in
Design,
Art
|
| Graham Harman and a Tiny Horse, or, cute is not what something looks like, but how it behaves. |
| Read More... | 3 Comments |
Killer Flu, the Game  |
| Posted by Ian Bogost on Fri, 01 May 2009 05:25:00 EDT in
Design
|
| A game about seasonal and pandemic flu. |
| Read More... | 2 Comments |
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Me and Miyamoto |
| Posted by Ian Bogost on Sat, 07 Mar 2009 10:33:00 EST in
Design
|
| "You'd be completely shocked at the things we can convince people do with a vacuum cleaner." |
| Read More... | 0 Comments |
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The Deep History of Video Games |
| Posted by Ian Bogost on Fri, 06 Mar 2009 10:07:00 EST in
|
| The Atari is featured in the Boston Globe. |
| Read More... | 0 Comments |
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Venture Bros. Does Atari |
| Posted by Ian Bogost on Mon, 23 Feb 2009 01:27:00 EST in
|
| Georgia Tech colleague David Terraso pointed out to me that the cover art for the third season DVD release of The Venture Bros. is styled after an original Atari game box. |
| Read More... | 0 Comments |