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Ian Fisch's Comments

Comment In: [News - 06/15/2015 - 10:17]

I never played the Shenmue ...

I never played the Shenmue games, so it 's hard for me to understand how a project can raise 1.5 million in a day, based on THAT cutscene. Other than the environment art, everything about it was terrible.

Comment In: [Blog - 06/08/2015 - 06:05]

I 'm fine with the ...

I 'm fine with the refund policy, so long as Steam keeps it reasonable. 2 hours and lt 2 weeks is fine for my game, but 5 hours and lt 6months what 's currently being allowed is not. r n r n5 hours and 6 months is enough time for ...

Comment In: [Blog - 06/08/2015 - 06:05]

I really hope the 6 ...

I really hope the 6 month thing only applies to this transition period and that Steam will actually enforce the 2 week or 48 hours requirement, as stated. r n r nLet 's please not be naive here. People don 't need a special reason to want more money . ...

Comment In: [News - 06/08/2015 - 04:08]

Interesting breakdown. r n r ...

Interesting breakdown. r n r nI just hope Steam enforces the 2 hours or 2 weeks policy. r n r nSo far, just to test the system, I 've been able to get refunds for games I bought months ago and enjoyed . I 'm sure my apologies are little ...

Comment In: [Blog - 06/05/2015 - 01:14]

Just got refunds on a ...

Just got refunds on a bunch of games that I bought months ago, a few of which I played for over 2 hours. So that 's nice for developers.

Comment In: [Blog - 06/04/2015 - 04:56]

Amir, r n r nWhat ...

Amir, r n r nWhat r n r nAsking someone to pay for an enjoyable game is not asking for charity. It 's called capitalism. r n r nI 'm not sure how that 's fleecing them either. Reading comprehension fail.

Comment In: [News - 05/19/2015 - 05:10]

The article 's premise is ...

The article 's premise is completely flawed. Yes kickstarter goals are lower than game budgets, but there 's no reason to believe a potential backer is less likely to support a project with a large goal or that a smaller goal will limit the money a project can raise. r ...

Comment In: [News - 05/18/2015 - 04:07]

I don 't think it ...

I don 't think it 's as simple as there was more money to be made in action games . r n r nI think if people were happy enough with 2- 5 educational games, rather than 40, then you 're dealing with a market that isn 't willing to ...

Comment In: [Blog - 05/14/2015 - 07:12]

I don 't think there ...

I don 't think there is a developer backlash against pixel art. r n r nI simply think that if you 're under 20 years old, you have zero nostalgia for it. It 's the equivalent of someone under 50 watching a TV show in black and white.

Comment In: [News - 05/13/2015 - 04:04]

I would say that the ...

I would say that the Jak series and Ratchet and Clank were often excellent. I don 't think their quality, as open world platformers, is what lead to their downfall. I think it was the limited inherent commercial appeal. r n r nIf I had to guess, I 'd say ...

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