[News - 06/16/2014 - 03:28]
[News - 06/09/2014 - 04:52]
The problem with the kinect, ...
The problem with the kinect, from a gameplay perspective, was that it didn 't allow you to truly explore or interact with 3d environments, which is what envelope-pushing gaming is all about. r n r nSure, you could do a crazy hand gesture to rotate your camera perspective, and do ...
[News - 05/27/2014 - 10:58]
That is a pretty sweet ...
That is a pretty sweet trailer. I 'm not exactly sure what happened to that army of bugs though, after they hit the train. Still, just the fact that it was able to hold my attention for that long says a lot.
[News - 05/14/2014 - 05:04]
Their success has nothing to ...
Their success has nothing to do with it. It 's a PS4/PS3 only release that 's a sequel to a very niche game. 700,000 was never gonna happen.
[News - 05/13/2014 - 08:04]
My question is why microsoft ...
My question is why microsoft thought it was worth the extra 100 in the first place. To attract the casual audience To collect data from peoples ' homes What was it
[Blog - 04/11/2014 - 02:34]
It 's pretty simple really. ...
It 's pretty simple really. Companies will throw you as many hoops as they think you 'll jump through. If they believe non technical designers are a dime-a-dozen, they 'll make tests are rigorous as they can be, to ensure they pick the best one out of 1000.
[News - 03/24/2014 - 11:55]
[Blog - 03/18/2010 - 11:14]
[Blog - 03/14/2014 - 10:30]
Hi. I helped create and ...
Hi. I helped create and run the Road Redemption kickstarter. r n r nI think you got a lot of things right here your video goes WAAAAY too long before showing or even explaining gameplay , but I think you got a couple things wrong. r n r nYou seem ...
[Blog - 02/09/2014 - 05:44]