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Innes McNiel's Blog

 

I'm the most important person in videogames! Aside from all those other people who are far more important than me.

 

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Posted by Innes McNiel on Sat, 14 Jun 2014 08:37:00 EDT in Business/Marketing, Design, Production, Console/PC
An update to the Gender Disparity in Games 2013 spreadsheet bringing more accuracy and slightly more nuanced details.



Innes McNiel's Comments

Comment In: [Blog - 08/05/2014 - 06:20]

Good to see this, both ...

Good to see this, both in terms of transparency from developers to help shape expectations AND to see you were as successful as I hoped. I picked up Shovel Knight on launch day on steam on the recommendation of everyone I know and I was even more impressed than I ...

Comment In: [News - 07/02/2014 - 07:09]

Much more than just 100 ...

Much more than just 100 . Some of the cooldowns are more than 24 hours

Comment In: [Blog - 06/14/2014 - 08:37]

I AM excluding them, quite ...

I AM excluding them, quite purposefully, because we still end up with games with dedicated protagonists being predominantly male-led, which is a massive representation problem.

Comment In: [News - 05/13/2014 - 10:23]

Why doesn 't New Super ...

Why doesn 't New Super Mario Bros. count when it 's the best selling Mario series

Comment In: [News - 05/12/2014 - 02:29]

There 's the GUI or ...

There 's the GUI or how we got Mecanim with half its features missing or Shuriken, which is dramatically less versatile than the legacy particle system or the lack of critical terrain updates. Unity just kinda... adds bullet points to its sales page more than anything.

Comment In: [News - 05/07/2014 - 04:32]

This game spent a good ...

This game spent a good long while in the top sellers on Steam. Something tells me this isn 't a sales issue, but an internal management issue. Given the history of the game 's development, that seems pretty likely.