Latest News
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November 23, 2009
 
Video Game Watchdog National Institute On Media And The Family Shutting Down [12]
 
Modern Warfare 2 Infinity Ward's 'Most Successful PC Version' Yet [16]
 
New Tech, Design Details Of Project Natal To Emerge At Gamefest In February
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Latest Features
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November 23, 2009
 
arrow Upping The Craft: Susan O'Connor On Games Writing [8]
 
arrow Small Developers: Minimizing Risks in Large Productions - Part II [7]
 
arrow iPhone Piracy: The Inside Story [51]
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November 23, 2009
 
Trion Redwood City
Sr. Environment Artist
 
Trion Redwood City
Sr. Evnironment Modeler
 
Sucker Punch Productions
Network Programmer
 
Sucker Punch Productions
Texture Artist
 
Sucker Punch Productions
Character Artist
 
Sucker Punch Productions
3D Environment Artist
 
Crystal Dynamics
Sr. Level Designer
 
Sony Online Entertainment
Brand Manager
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Blogs

Isaiah Taylor's Blog

What do I put here? I graduated in Photography at Ohio State. Burned out of grad school. Began freelance writing about gaming and art as a result of being homeless for about six months. If you would like to contribute to the "Feed The Isaiah Taylors" Fund, e-mail me at bigboy44110@yahoo.com.

Member Blogs

Critter Crunch Review: Another Reason To Support Indie Games  Featured Blogs
Posted by Isaiah Taylor on Fri, 20 Nov 2009 06:09:00 EST in Game Design
What a beautiful game Capybara has produced. Despite some control issues, Critter Crunch is definitely a contender for downloadable game of the year.
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Bad News: The ACTA Treaty Hates You
Posted by Isaiah Taylor on Fri, 13 Nov 2009 04:30:00 EST in
If you use the internet, which I'm guessing you do, you need to read this.
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Does Forza 3 Split The Haves & The Have Nots?
Posted by Isaiah Taylor on Wed, 04 Nov 2009 08:26:00 EST in Programming
I know it's a small issue. This has been well documented prior to the game's release, but man it still bothers me that to 'fully enjoy' a game you paid for you will need under two gigs of space on your hard drive. This may not be a huge concern for most
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Forza 3's Game Director Practices What Forza Preaches
Posted by Isaiah Taylor on Thu, 29 Oct 2009 01:42:00 EDT in Game Design
Turn 10’s Game Director, Dana Greenawalt had an in-depth interview with Audizine, where his very own customized Audi S4 was put on display. Some interesting technical details were revealed about Forza Motorsport 3.
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Seasons Beating IV: Daigo vs Justin - The Aftermath
Posted by Isaiah Taylor on Mon, 19 Oct 2009 06:35:00 EDT in
Seasons Beatings IV is in the bag. I covered the event [best I could]. Took photos and wrote a little piece about it. There's even tournament results. That's right...I took it there.
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Seasons Beatings IV: Daigo vs Justin Oct 16th - 18th
Posted by Isaiah Taylor on Wed, 14 Oct 2009 03:29:00 EDT in
This weekend the fourth installment of the annual Season's Beatings, one of the largest fighting game tournaments in the U.S. takes place in my lovely city, Columbus, OH.
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Isaiah Taylor's Comments

Comment In: Opinion: Why Raising 'Kane' Won't Help Games' Legitimacy [News - 04/16/2009 - 05:46]

I think what we are ...

I think what we are collectively looking for is 'content' on the level of that of a well written book, a well constructed painting, or an epic symphony. Depending on where you're coming from, games have done exceptional in a 'parts vs. sum' way of looking at it. But you'd ...