Jacek Wesolowski's Blog
I'm a game designer with background in computer science. I studied Information Technology at the Warsaw University of Technology, where I specialized in artificial intelligence. I'm currently working independently. With help from a few colleagues, I'm running a small development operation called Wonderland Engineering. My Twitter handle is JZillW.
The games we're making aren't the games my teenage self needed to play.
Private relations can be more relevant to your image than public ones.
Accessibility is not about keeping it simple.
Cowardice and bravery are both products of peril.
Part 10 of 10: The Ultimate Wrong Question
Part 9 of 10: Vertical Slice
Jacek Wesolowski's Comments
[Blog - 07/09/2015 - 02:22]
Well, you know what they ...
Well, you know what they say - know your enemy r n r nSeriously, though, I think these are part of a game developer 's general education. Even if you don 't use them, knowing about them helps you understand what others did.
[Blog - 03/02/2015 - 05:26]
I don 't oppose the ...
I don 't oppose the idea of a black Ophelia, nor am I particularly attached to the concept of historical accuracy, but I do need to point out something, since you 've used a picture of Witcher cast to make a point. I never worked on any part in the ...
[Blog - 02/05/2015 - 01:26]
Speaking as a former part-time ...
Speaking as a former part-time game translator and editor of translations, these things happen a lot due to a combination of insufficient context, tedium of working with an endless list of mundane, meaningless strings, tight deadlines, and plain tiredness. In other words, the same reasons why programmers all over the ...
[Blog - 01/08/2015 - 03:01]
An advanced technique that requires ...
An advanced technique that requires implementation in game 's code is support for grammar. Your game can benefit from it if it has any instances of stitching strings together from pieces such as: faction name army has defeated faction name army near town name . A skilled translator can usually ...
[News - 12/30/2014 - 01:00]
Steam already has this clause. ...
Steam already has this clause. It says it right there when you 're confirming your purchase: delivery is instant and thus a refund is not available. So far it doesn 't seem like anyone 's challenging them on that.
[Blog - 12/23/2014 - 01:40]
In my previous job I ...
In my previous job I was a lead designer in a development team for hire. We worked on projects that varied in scale and scope, from a console port of Dustforce , to full production of Ultra Street Fighter IV just to name two projects that we worked on for ...