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Jack Matthewson's Comments

Comment In: Even slimmer PlayStation 3 model launching this year [News - 09/19/2012 - 01:24]

I 've still got my ...

I 've still got my fatty and I love it to bits. I think I 'll pass. I 've never liked Sony 's slim consoles. Never bothered to upgrade to the PS2 slim and its awful flip top disc drive. Still have my launch model.

Comment In: Dragon Age III team looks to win back fans with more open development [News - 09/17/2012 - 12:09]

BioWare Montreal and Edmonton includes ...

BioWare Montreal and Edmonton includes a lot of the people who worked on the original Dragon Age and Dragon Age: Origins Did I miss something Arn 't those two the same thing or does the article mean Awakening r n r nThe series lost me at DA2, but I 'm ...

Comment In: More colleges than ever offering game dev courses, programs [News - 08/23/2012 - 02:59]

I looked at enrolling on ...

I looked at enrolling on one of these courses when I started at uni. I opted instead for a vanilla CS degree for a few reasons: r n r n1 If I cannot break into the games industry straight out of uni, it 's more likely to get me employment ...

Comment In: Sony closes Wipeout's Studio Liverpool [News - 08/22/2012 - 07:03]

You make some good points. ...

You make some good points. Rather than a bubble bursting it 's like a baloon slowly deflating. Not that it 's nessessarily all doom and gloom. We 're seeing a resurgance of the bedroom coders and my library seems stuffed with decent quality titles, some that I 've yet to ...

Comment In: BioWare: Some players want day-one DLC [News - 08/17/2012 - 09:30]

I see more value in ...

I see more value in putting off purchasing a game for 6 months and waiting for the masses of DLC to be released, then just buying the complete experience for a fraction of the cost. Even less if it 's on a Steam sale. There 's so many great games ...

Comment In: What Dear Esther and Minecraft have in common [News - 08/13/2012 - 09:14]

Yeah, I wouldn 't take ...

Yeah, I wouldn 't take the comparison too literally. He 's not saying Our game is like minecraft , more like the gameplay concepts in minecraft has parallels with the storytelling concepts in Dear Esther. At least, that 's how I interpreted it.

Comment In: Why today's demanding players inhibit innovation [News - 08/13/2012 - 04:53]

I really didn 't understand ...

I really didn 't understand the outcry behind gfwl. Fallout 3 and DoW2 had it and they could both be considered successes. There 's a certain subset of videogame fans who love the schadenfreude that goes along with large projects failing, especially if they called it before everyone else. I ...

Comment In: Postmortem: Mode 7 Games' Frozen Synapse [Feature - 01/25/2012 - 04:25]

I had no idea this ...

I had no idea this was playtested in at Reading. I'm studying there at the moment. Excellent article about a great game. I agree with Samuel about the soundtrack as well. It's part of my regular study playlist now.

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