I am a sound designer working at Boss Key Productions. I have done and occasionally still do freelance sound design and music. I have been making audio for games for over 8 years. I am currently the Editor in Chief of DesigningSound.org. I like cats and robots, and comics.
Nova-111 is a "sci-fi turn-based adventure game with an innovative twist of real-time action."
I did the music and sound effects for it over the course of roughly three years so I thought I'd chat about the sound of Nova-111!
Robots Need Love Too is an upcoming mobile game that features a mechanic where the player has to slide tiles to create a path to unite two robots in love. I did the music and sound design for this title, and wanted to share my experiences.
Amazon Kindle could learn a lot from From Software's 2011 release "Dark Souls" by harnessing users to improve on the experience and quality of it's own eBook products.
If you're one of the few people to actually play Square-Enix's Nier then you probably noticed it's fantastic sound direction. Say what you want about it the PS3/Xbox 360 game released last April but it had some fantastic music from studio MoNACA.
[Feature - 09/25/2012 - 04:00]
[News - 10/04/2011 - 02:08]
[News - 08/30/2011 - 04:37]
[News - 08/30/2011 - 05:30]
[News - 08/26/2011 - 10:52]
[News - 08/12/2011 - 01:39]
Nintendo has also patented the ...
Nintendo has also patented the Sanity Meter from Eternal Darkness. If that hadn't been patented there could be spiritual successors out there.