Latest News
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March 14, 2010
 
GDC: Will Wright Peels Back Layers Of Entertainment, Games [9]
 
GDC: Refining The Real-Time Combat In Mass Effect 2 [12]
 
GDC: EA's Cousens Talks Social Gaming's Wal-Mart Parallel [7]
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Latest Features
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March 14, 2010
 
arrow Your (Brief) Guide To GDC 2010 [4]
 
arrow Battlefield Logistics: A Bad Company 2 Interview [6]
 
arrow The State of Agile in the Game Industry [21]
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Latest Jobs
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March 14, 2010
 
Hi-Rez Studios
Level Design - online multiplayer and co-op using Unreal 3
 
Prima Games
Associate Product Manager
 
Liquid Entertainment
Flash and ActionScript Programmer
 
Liquid Entertainment
Scripter (Contractor)
 
Disney Interactive Media Group
Game Design Intern - Summer '10
 
Trion San Diego
MMO Producer
 
PlayFirst
Software Engineer, Social Games, PHP
 
LucasArts
Senior Character TD
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Blogs

jaime kuroiwa's Member Blogs

Gaming In Veeegaaas!
Posted by jaime kuroiwa on Fri, 10 Apr 2009 08:02:00 EDT in
The Star Trek slot machine in Vegas gets me thinking about the arcade renaissance.
Read More... | 3 Comments

Experimental Gameplay Session: The Concept Car
Posted by jaime kuroiwa on Sat, 28 Mar 2009 11:13:00 EDT in
The Experimental Gameplay Session reminded me of concept cars at an auto show, including the unfortunate aspects...
Read More... | 0 Comments

"Game Over" Returns To San Francisco
Posted by jaime kuroiwa on Thu, 26 Mar 2009 06:05:00 EDT in
The "Game Over" art show returns to the Giant Robot store in San Francisco. Does this bridge the gap between games and art?
Read More... | 0 Comments

Gaming Without Prejudice  Featured Blogs
Posted by jaime kuroiwa on Wed, 25 Mar 2009 05:21:00 EDT in
Some thoughts about maturity in games and how we can become a mature industry. There's even some stuff about the 1979 Alien toy in there!
Read More... | 6 Comments

[Previous jaime kuroiwa Blogs]