Our Properties: Gamasutra GameCareerGuide IndieGames Indie Royale GDC IGF Game Developer Magazine GAO
My Message close
Latest News
spacer View All spacer
 
February 10, 2012
 
Road to the IGF: Lucky Frame's Pugs Luv Beats
 
Analyst questions validity of unusual January NPD results [5]
 
Strong Tales of Xillia sales help Namco Bandai to Q3 profits
spacer
Latest Features
spacer View All spacer
 
February 10, 2012
 
arrow Principles of an Indie Game Bottom Feeder [20]
 
arrow Postmortem: CyberConnect 2's Solatorobo: Red the Hunter [1]
 
arrow Jerked Around by the Magic Circle - Clearing the Air Ten Years Later [40]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
February 10, 2012
 
Treyarch / Activision
Lighting Artist, Cinematic
 
Sony Computer Entertainment America LLC
Senior Staff Software Application Engineer
 
Vicarious Visions / Activision
Tools Engineer-Vicarious Visions
 
Sony Computer Entertainment America LLC
Senior DevSuite Web Administrator
 
Treyarch / Activision
Environment Artist - Full Time and Temporary
 
Treyarch / Activision
Level Builder/Designer
spacer
Blogs

Jake Romigh's Comments

Comment In: Postmortem: Frozenbyte's Trine [Feature - 06/03/2010 - 05:40]

I'm one of the people ...

I'm one of the people who bought Trine with an online without realize the Co-Op was offline. That was disappointing to say the least. If you ever make a sequel, and I hope you do, please include online co-op as that would have been amazing The game was good nonetheless, ...

Comment In: EA Sports Introduces 'Online Pass' For Premium Content, Online Play [News - 05/10/2010 - 04:38]

What is to stop people ...

What is to stop people from buying a new game from Wal Mart, using the code, and returning the game and then buying a used copy Whether they are fighting pirates or used games, in the end, the consumers always lose.

Comment In: Valve Dates Steam Mac For May 12, Updates Steam PC [News - 04/29/2010 - 07:39]

I welcome the new blood ...

I welcome the new blood to Killing Floor. Time to start playing it again.

Comment In: The Philosophy of The Wind Waker - Part One [Blog - 03/07/2010 - 11:48]

Wow. Excellent start. ...

Wow. Excellent start.

Comment In: Microsoft To Discontinue Original Xbox Live [News - 02/05/2010 - 10:13]

That's just a damn shame. ...

That's just a damn shame. People will be playing Halo 1 for the PC for a long time after they can't play it on XBox. I can understand if console games eventually have no multiplayer component, but when they do this to PC games, there's an issue. There's something wrong ...

Comment In: Analysis: The Flip Side - VVVVVV's Fiendish Heart [News - 02/01/2010 - 08:36]

@ Stephen: I don't really ...

@ Stephen: I don't really think crafting solutions is vital to ALL games, really. The difference between a game such as Banjo and Kazooie: Nuts Bolts vs. VVVVVV and to a lesser extend, the original B K is that they have two approaches to gameplay. The first, Nuts Bolts , ...

Comment In: Critical Reception: Capcom, Airtight Games' Dark Void [News - 01/20/2010 - 08:06]

@Andre: Because the Metroid Prime ...

@Andre: Because the Metroid Prime series was a complete flop, right I should know better than feed the trolls but that ignorant comment honestly irked me.

Comment In: The Daddy [Blog - 01/04/2010 - 08:55]

This is an extremely interesting ...

This is an extremely interesting analysis of the Big Daddy - Little Sister relationship. A problem I have with it though is these two thoughts: Big Daddies were most likely brainwashed to do the job required of them, which is to say, protecting the Little Sisters while they harvest Adam ...

Comment In: Difficulty Setting in Multiplayer Games: Can it be done? [Blog - 01/01/2010 - 06:11]

@Enrique Double queue That's a ...

@Enrique Double queue That's a thought and a half. I tell you, I'd love that feature in a lot of matchmaking games. Another thought that the designer needs to take into account is the balancing of handicaps. While it is hard enough to balance guns, classes and maps, you'd need ...

Comment In: Digital Distribution Can Go Jump in a Lake [Blog - 12/22/2009 - 09:25]

I've thought about writing an ...

I've thought about writing an article about this very subject myself. One point you neglect to mention is the opportunity for game deals not possible in retail though maybe through digital retailers such as Amazon.com . For instance, I purchased Bioshock on Steam this time last year for 5, and ...

[Previous] | [Next]   

UBM Techweb
Game Network
Game Developers Conference | GDC Europe | GDC Online | GDC China | Gamasutra | Game Developer Magazine | Game Advertising Online
Game Career Guide | Independent Games Festival | Indie Royale | IndieGames

Other UBM TechWeb Networks
Business Technology | Business Technology Events | Telecommunications & Communications Providers

Privacy Policy | Terms of Service | Contact Us | Copyright © UBM TechWeb, All Rights Reserved.