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July 6, 2015
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James Coote's Comments

Comment In: [News - 06/12/2015 - 04:03]

Too often, a game 's ...

Too often, a game 's basic premise has all sorts of possible directions it could go off in, yet due to time/budget constraints, developers are limited to what they can actually get out the door. As a result, the game feels incomplete or undercooked. Particularly for early access and open ...

Comment In: [Blog - 06/09/2015 - 01:20]

This all presupposes that you ...

This all presupposes that you already have a game design or existing real world activity you 're trying to retrofit motion control into. Whilst it 's nice to have a framework for testing that, it 's only one half of what motion control can do. r n r nI 'm ...

Comment In: [News - 06/08/2015 - 04:08]

If this were framed as ...

If this were framed as all Steam games having a free two hour demo imposed on them, we 'd be having a very different conversation right now. r n r nWith regards bundles and sales, they are as much about visibility as anything else. As long as the market is ...

Comment In: [Blog - 05/14/2015 - 07:12]

Before reading this, I would ...

Before reading this, I would have given a far narrower definition for pixel art. I wouldn 't have identified the Cellusious or Paul Robertson art as pixel art. Nor the street fighter 3 stuff - that just looks like low resolution 2D anime / manga style, regardless of how it ...

Comment In: [Blog - 04/30/2015 - 01:01]

Totally agree. Read a great ...

Totally agree. Read a great article a couple of years back which basically said exactly the same thing but for books/ literary world. r n r nMy issue is more that the tools available to me as an indie make it difficult to reach audiences and niches beyond the traditional ...

Comment In: [News - 04/29/2015 - 04:11]

Maybe a better system would ...

Maybe a better system would have been valve taking their 30 cut, then up to the developers to decide what cut of the remainder they take and what goes to the mod maker.

Comment In: [News - 04/28/2015 - 03:07]

OUYA might get bought out ...

OUYA might get bought out for their tech - rebrand the store and stick it in your Android-powered TV set. r n r nI guess wait and see what happens, but if they do go, I 'll be very sad, as I invested a significant chunk of my life into ...

Comment In: [Blog - 04/09/2015 - 01:36]

@Duvelle r n r nJust ...

@Duvelle r n r nJust go back to pro-controller, maybe with motion-control inside, and sell the gamepad as an optional extra. Make current Wii U gamepads also work with the new device. Only hardcore fans are going to buy old, backward-compatible titles from Wii U era anyway. r n r ...

Comment In: [News - 04/10/2015 - 07:12]

VOIP works great in games ...

VOIP works great in games that let players self-moderate, and is tied into how you cultivate your community. If you allow players to create their own sub-groups and communities within your game by giving them the tools, then voice works great For example, in counterstrike, people have to pay for ...

Comment In: [Blog - 04/06/2015 - 01:43]

My experience has been that ...

My experience has been that WiiU is easier to get on than Xbox or PS4, but that might just be the down to the specifics of how I went about it

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