GAME JOBS
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
June 7, 2013
 
Havok
Havok- 3D Software Engineers (Relocate to Europe)
 
Treyarch / Activision
Senior Environment Artist
 
Social Point
Senior Game Developer
 
Trendy Entertainment
Gameplay Producer
 
Sony Computer Entertainment America - Santa Monica
Sr Game Designer
 
Sony Computer Entertainment America - Santa Monica
Senior Staff Programmer
spacer
Blogs

James Coote's Comments

Comment In: Design Tips When Porting Mobile to Console [Blog - 04/05/2013 - 08:31]

Browsing around the OUYA a ...

Browsing around the OUYA a couple of days ago, I played two games in a row that both needed deadzone on analogue sticks sorting. I 'm making the generous assume developers didn 't have an OUYA to test on

Comment In: How to use live events to promote your game [News - 03/26/2013 - 03:26]

I tried demoing my game ...

I tried demoing my game at a Comic convention a couple of weekends back. Even though my game was only a demo / not released, I got an overwhelmingly positive feedback. r n r nI think the problem though, is that even if everyone who saw or played my game ...

Comment In: Who's buying all these niche simulation games, anyway? We found out [News - 03/15/2013 - 03:53]

Ah, you 're just lacking ...

Ah, you 're just lacking imagination. Think about it. Each copy of Sim Street Cleaner costs 10,000 and is aimed exclusively at hedge fund managers and investment bankers niche. From time to time, they stare longingly out of the windows of their glass and steel tower block prisons at the ...

Comment In: Could a 'pilot program' for episodic games actually work? [News - 03/11/2013 - 06:08]

It makes sense no matter ...

It makes sense no matter what scale you 're working at. An indie outfit can throw out a pilot / episode one then use that to drive traffic to kickstarter or get donations for future episodes or just plain sell it and use the funds to create future episodes . ...

Comment In: Opinion: Why I won't be backing Kickstarters anymore [News - 03/04/2013 - 09:19]

Would you back a kickstarter ...

Would you back a kickstarter project that had no rewards r n r nThe problem is the growing sense of entitlement from kickstarter backers. I 've contributed a dollar or two to about a half dozen games I had no intention of playing and claimed No Reward . The devs ...

Comment In: Kickstarter and Failure: The Futility of Doing Things Right [Blog - 03/04/2013 - 01:55]

I wonder whether for a ...

I wonder whether for a lot of game developers, their social circle tends to include lots of other game devs, who a . keep getting asked to help with kickstarters, b . have a big stack of unplayed games already and c . are probably struggling to pay the bills ...

Comment In: 44% of surveyed game developers plan to try crowdfunding [News - 03/01/2013 - 05:27]

@William r nKickstarter is high ...

@William r nKickstarter is high risk because these days, you can 't just sell the idea, you have to have at least a working prototype, plus marketing material video etc , which takes time to make. Plus the campaign takes time itself. Then once it succeeds, you need to deal ...

Comment In: Urbanization, Sim City 4, and design hopes for its sequel [Blog - 02/27/2013 - 08:27]

I just played new Sim ...

I just played new Sim City for about 5 hours at an event run by gamecity in Nottingham. Nothing was said or mentioned to me about NDA 's, so here goes r n r nThey had a live Q A with the art director of the game and he said ...

Comment In: Let's talk about Steam opening up [News - 02/28/2013 - 03:42]

To be honest, I don ...

To be honest, I don 't think Steam stores should be able to upload their own games, just sell what games get onto the store through the existing greenlight system

Comment In: Heading Off the Indie Backlash [Blog - 02/26/2013 - 10:04]

Not played Torchlight but it ...

Not played Torchlight but it looks like it fits the bill, and Miasmata looks incredible for the work of just two people r n r nYou can have a tiny game with huge replayability and/or depth, but I actually want a game I can come home after work, play for ...

[Previous] | [Next]   

UBM Tech