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james sadler's Blog

 

Sound Engineer and Video Technician at Harvey Mudd College

Lead Developer/Designer for Ghost Machine Games Studio

Name: James Sadler

Age: 31

Genre of Choice: RPG/Action RPG

www.jamessadlerprtfolio.com

www.ghostmachinegames.com

http://jamessadler.wordpress.com

 

Member Blogs

Posted by james sadler on Fri, 08 Feb 2013 02:20:00 EST in Business/Marketing, Indie
An article reacting, as much as I hate that idea, to Gabe's ideas about the future of Steam.


Posted by james sadler on Tue, 03 Apr 2012 05:11:00 EDT in
It has been almost a year since my old game development group, Of2Minds, dissolved and I thought it was a good time to reopen some wounds and look at what happened.


Posted by james sadler on Thu, 19 Jan 2012 07:34:00 EST in
Like many out there, here is my top ten game picks for 2011.


Posted by james sadler on Thu, 16 Jun 2011 03:59:00 EDT in
After years of dreaming of going to E3, my wife and I both were able to this year. This is my take on the show of shows in gaming.


Posted by james sadler on Fri, 20 May 2011 03:14:00 EDT in Design
A re-post from my gaming blog at http://jamessadler.wordpress.com. A look at online versus localized play and why I think the industry is missing something huge.


Posted by james sadler on Mon, 14 Mar 2011 03:19:00 EDT in
(This is a re-posting of a blog entry from my wordpress site. I detail my very vocal thoughts on MMO, generally MMORPG, type games and why I don't like them along with some solutions to fix their problems and grow their market hold)



james sadler's Comments

Comment In: [News - 10/30/2013 - 06:12]

I am one of those ...

I am one of those 1.5m new users. I figured I 'd spend the money on the game 30 if memory serves and play through the free trial membership Seriously how can they call it free when you just paid for it FF11 annoyed me in this same way . ...

Comment In: [News - 09/18/2013 - 03:00]

I love it when people ...

I love it when people throw these kinds of things out there. Its basically a challenge statement for anyhow who is interesting in taking up the challenge to pursue. r n r nPersonally I think that complex things like death can be tackled in a game, but it will only ...

Comment In: [News - 09/17/2013 - 05:40]

Same here. Tried FF11 when ...

Same here. Tried FF11 when it first came out and played it for maybe a month before it completely turned me off and I never went back. Debated FF14 when it first came because I heard it was better but had more interesting things on my plate. Again I 've ...

Comment In: [Blog - 09/17/2013 - 01:48]

The hive mind wont go ...

The hive mind wont go away. People will always flock to like minded individuals and mob mentality. The joy of that though is that that a hive mind has a short memory. Sure people are whining now but in a week or two they 'll have forgotten their sentiments as ...

Comment In: [News - 09/17/2013 - 12:26]

This was kind of the ...

This was kind of the same feeling I had when playing The Last of Us. Personally the horror aspect of the game was unnecessary compared the to general survival needs of the story. Kudos to the team. We need more games that take a hard look at the human condition. ...

Comment In: [News - 09/12/2013 - 05:22]

I hate to sound like ...

I hate to sound like a know it all or prophet or that guy , but I had a feeling this kind of thing would start happening to the app store, and slowly creeping into other digital fronts eventually. The race to the bottom the 1 or free price point ...