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Blogs

James Yee's Blog

I'm a long time NASA employee tracking Satelites for a living.

Member Blogs

Shackleton Crater Conversation
Posted by James Yee on Mon, 18 Mar 2013 12:07:00 EDT in Design, Console/PC
As a NASA employee I had to do an interview with this project.
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Kickstarter Conversations with Death Inc.
Posted by James Yee on Mon, 04 Feb 2013 09:41:00 EST in Art, Production, Design, Business/Marketing, Console/PC
A launch day interview with Ambient Studios, "Death Inc" Kickstarter
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Kickstarter Conversation: Axis Game Factory
Posted by James Yee on Mon, 21 Jan 2013 10:53:00 EST in Design, Console/PC
Can game making games help people become game creators? Axis Game Factory is a Kickstarter project just for that!
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A Pathfinder Online Interview
Posted by James Yee on Fri, 28 Dec 2012 06:21:00 EST in Console/PC, Design
An interview with the CEO of Goblinworks Inc. about the upcoming MMO and Kickstarter for Pathfinder Online
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Divine Space Kickstarter Interview
Posted by James Yee on Thu, 01 Nov 2012 12:09:00 EDT in Business/Marketing, Indie
Dodo Games presents Divine Space, an independent UNITY based space game. Originally posted http://kickstarter-conversations.blogspot.com/2012/11/divine-space-interview.html
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Kickstarter Conversations: 'King of Arcades' Documentary Interview  Featured Blogs
Posted by James Yee on Wed, 24 Oct 2012 10:33:00 EDT in Production, Indie
An interview with the King of Arcades Kickstarter reposted from my Kickstarter Conversations Blog.
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[More James Yee Blogs]   

James Yee's Comments

Comment In: Why Gamasutra is skipping monthly NPD reports [News - 06/17/2013 - 06:31]

Applauds ...

Applauds

Comment In: Zelda's Aonuma: 'If we don't change we might die.' [News - 06/13/2013 - 08:38]

I think that shows one ...

I think that shows one small bit of nice story telling, but I 'm sure there 's more to it than that. For instance gameplay Story telling in general To be honest all I 've ever seen is, Big bad takes Zelda begin EVERY game. :

Comment In: The Xbox One from a service member’s perspective: Conversations I’ve had and heard on my last deployment. [Blog - 06/11/2013 - 09:05]

Thanks for the article Jay, ...

Thanks for the article Jay, I think you 've basically just spelled it out in a typical military direct fashion your opinion on the Xbone. It 's a valid position, and one that 's shared by many who either don 't want to be online all the time or aren ...

Comment In: The Myth of Great Game Openings, or the Opening of The Last of Us [Blog - 06/13/2013 - 01:49]

You nailed it for me ...

You nailed it for me Anthony. r n r nAs a fellow father I have 2 kids now : I too don 't get to play in the large chunks I used to. It can be days or weeks before I can return to a game and any lull or ...

Comment In: Realistic sales numbers for an unknown PC title [Blog - 06/14/2013 - 07:56]

Yeah I have to admit ...

Yeah I have to admit I have no clue how this game plays based on the initial video. Good to know there 's a second to look at. : r n r nGood numbers and information here. I guess the other half of the discussion would be, have you broken ...

Comment In: Nintendo: Quality games will move the needle for us [News - 06/14/2013 - 01:08]

You know, there 's nothing ...

You know, there 's nothing wrong with not liking the games that Nintendo makes. If they 're not your thing they 're not your thing. For instance, I have never been a fan of Nintendo, but what doesn 't make me a hater is that I don 't have to ...

[More James Yee Comments]   

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