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January 19, 2017
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Jameson Quave's Blog


I made video games, and I blog about them on Gamasutra and my personal website,

You can also follow me on twitter @jquave.

Until otherwise specified, I am a freelancer who does independent game development contracts, develops products for Unity, the Apple App Store, and the web; I blog about things I think up after having too much to drink, and sometimes it's actually interesting.

I'm also part of the development team for the game Macro ( which is known by some in the indie community.


Member Blogs

Posted by Jameson Quave on Tue, 21 May 2013 02:15:00 EDT in
Today Microsoft announced their new console, the Xbox One. It relies on heavy integration with cable television, multi-tasking, mobile phones, kinect, and voice commands.

Posted by Jameson Quave on Thu, 03 Jan 2013 06:45:00 EST in Business/Marketing, Smartphone/Tablet
A life-long game developer and mobile studio founder's thoughts on the Ouya.

Jameson Quave's Comments

Comment In: [News - 02/04/2014 - 01:00]

I 'm possibly a bit ...

I 'm possibly a bit biased, but I think my game Dream Flight is a better take on this mechanic :

Comment In: [Blog - 01/03/2013 - 06:45]

Designing for different screen sizes ...

Designing for different screen sizes is quite different from designing for completely different input systems touch vs gamepad in combination with vastly different screen sizes. If you 're targetting Ouya, no problem. Just make it work, it 's clearly possible.. but don 't expect many current Android apps to get ...