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Jamie Madigan's Blog   Expert Blogs

 

Writes about the psychology of video games here and over at www.psychologyofgames.com. Follow on Twitter: @JamieMadigan

 

Expert Blogs

Posted by Jamie Madigan on Tue, 25 Aug 2015 01:22:00 EDT in Business/Marketing, Design, Console/PC, Smartphone/Tablet
How do players react and what social comparisons do they make when others pay real money for in-game advantages?


Posted by Jamie Madigan on Fri, 24 Jul 2015 06:24:00 EDT in
How the irrational way we treat “free” as a price in games can lead us astray …or keep us on track.


Posted by Jamie Madigan on Fri, 26 Jun 2015 02:41:00 EDT in Design, Console/PC
What do the ending of the Mass Effect series and a painful medical procedure have in common? They both illustrate how memory and evaluation of experiences interact.


Posted by Jamie Madigan on Tue, 09 Jun 2015 01:20:00 EDT in Design, Console/PC
Some recent research suggests how to predict whether motion controls and other weird peripherals will lead to frustration or enjoyment.


3 psychological phenomena that can help determine the success (or failure) of a Kickstarter video game pitch.


Posted by Jamie Madigan on Tue, 28 Apr 2015 02:44:00 EDT in Business/Marketing, Design, Console/PC, Smartphone/Tablet
All it may take to get people to spend money in free to play games is one well placed countdown timer.



Jamie Madigan's Comments

Comment In: [Blog - 10/08/2014 - 01:34]

Interesting point. I 'll refresh ...

Interesting point. I 'll refresh myself on that.

Comment In: [Blog - 07/15/2014 - 01:52]

So given their gross misrepresentation ...

So given their gross misrepresentation and their decision to sensationalize rather than inform, would you help the people at The Sun again in the future

Comment In: [News - 06/06/2013 - 06:28]

I like how straight forward ...

I like how straight forward MS is being here and telling us exactly what we get without using PR speak or other wishy-washy language. They even come out and say Yo, we may change any of this at some time in the future, so ...keep that in mind. That said, ...

Comment In: [Blog - 06/03/2013 - 02:16]

I didn 't want to ...

I didn 't want to oversell it. :

Comment In: [News - 05/15/2013 - 03:51]

I count myself among those ...

I count myself among those who never understood the big deal about this term. It fits, it 's short, it 's not awkward unlike any alternative I 've seen , and it 's generally understood. If you want more specificity, just add modifiers: core gamer, casual gamer, etc. And if ...

Comment In: [Blog - 05/13/2013 - 03:00]

I didn 't mention it ...

I didn 't mention it in the OP, but the researchers actually thought of this too. They had a follow-up experiment where they let people in the sequential condition scroll back and forth between options. The effects on likelihood to switch was definitely less, but it was still there. They ...