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Jay Anne's Comments

Comment In: [News - 06/02/2014 - 11:00]

I thought Crytek said that ...

I thought Crytek said that they weren 't making any more traditional AAA games. I guess they changed their mind.

Comment In: [Blog - 05/28/2014 - 01:52]

Fun article Honestly, it may ...

Fun article Honestly, it may sound counter-intuitive, but based on these factors, I believe the best thing that can happen for artistic games is for more formulas to be created. A template by which new games can be designed and produced which saves a ton of risk and cost. This ...

Comment In: [Blog - 05/27/2014 - 09:53]

@Dane MacMahon r nYep definitely. ...

@Dane MacMahon r nYep definitely. Also, sometimes when consumers are presented with too many choices, they 'll revert to things they know well. r n r n@Eric Finlay r nI hope so. Honestly, Steam has been far more aggressive and creative with their attempts to fix the problem than Apple ...

Comment In: [Blog - 05/22/2014 - 12:34]

@Ryan r nThat sounds intriguing ...

@Ryan r nThat sounds intriguing I signed up for the beta on your site.

Comment In: [Blog - 05/22/2014 - 09:38]

Very cool article I 'm ...

Very cool article I 'm only vaguely familiar with Six Sigma through articles about GE manufacturing. How directly applicable is it to R D and pre-production

Comment In: [Feature - 05/21/2014 - 02:00]

@Bart r nIt 's about ...

@Bart r nIt 's about shifting your definition of progress . In a normal game without permadeath, your progress is often measured by how far into the content you 've gotten. In a game with permadeath, your progress is often measured by how much you 've learned, and those learnings ...

Comment In: [News - 05/15/2014 - 03:37]

@Adam r nThat 's very ...

@Adam r nThat 's very true. I actually believe cross-promotion for books is just plain easier for books, movies, shows, music than for video games.

Comment In: [Blog - 05/09/2014 - 12:15]

@Kyle r nI find Arabic ...

@Kyle r nI find Arabic script really hard to learn because each letter has multiple forms depending on where it is located within a word. I definitely feel bad for people who must learn English, but the more I learn about other languages, at least the Latin alphabet is relatively ...

Comment In: [Blog - 05/06/2014 - 05:30]

Good points ...

Good points

Comment In: [News - 05/09/2014 - 07:05]

The article doesn 't sufficiently ...

The article doesn 't sufficiently explain why these titles are not outliers. The titles he mentions are either ports of hit games with existing hardcore playerbases, or titles that happened to strike a nerve or caught a lucky break with word-of-mouth. A title that is 1 percent as good as ...

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