Jay Powell has negotiated and closed countless deals for licensing, development and distribution of Interactive Digital Media. Jay has worked with companies including Amazon, National Geographic, Disney, Cartoon Network, MTV, Nickelodeon and Microsoft.
He has produced or executive produced over twenty titles, and overseen the development of numerous games based on licenses including #1 casual game Mary Kay Andrews: The Fixer Upper, Garfield, Holly Hobbie, Strawberry Shortcake and a wide selection of Disney characters. Jay has contributed to multiple books about the games industry and has spoken at numerous industry events around the world.
You can find he and his team at www.powellgroupconsulting.com
We spoke with our client, Nightdive Studios, on the successful Kickstarter they just wrapped up for System Shock. Here's what happened to make it a success.
The final post in our series looking back at GDC and how we arranged and managed meetings for a set of clients with a wide variety of needs and services.
The second in a series of posts outlining how our consulting firm handled business development and marketing meetings for twelve very different companies simultaneously at GDC 2015.
The first in a series of posts outlining how our consulting firm handled business development and marketing meetings for twelve very different companies simultaneously at GDC 2015.
Now that we survived GDC, here's how you make sure you follow through on all that great momentum.
Your time is valuable when you're running a small company. This is how I manage to build a great knowledge base and fill a content marketing pipeline.. and its free!
[Blog - 11/17/2014 - 03:44]
You can see the languages ...
You can see the languages the Steam client supports by going to Steam - Settings - Interface on your client. All the Steam client languages are there. Setting the language in a game would come down to the particular game of course. r n r nThe 40 jump is personal ...