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February 10, 2012
 
Road to the IGF: Lucky Frame's Pugs Luv Beats
 
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February 10, 2012
 
arrow Principles of an Indie Game Bottom Feeder [20]
 
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February 10, 2012
 
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Blogs

Jeff Beaudoin's Comments

Comment In: Anonymous Halts PSN Attacks To Avoid Inconveniencing Gamers [News - 04/07/2011 - 12:49]

Their problem isn't with the ...

Their problem isn't with the gamers, it is with Sony. They are changing their tactic so that it actually targets the people they intend to inconvenience.

Comment In: Opinion: The Mugglification Of The Gaming Market [News - 03/21/2011 - 05:45]

@ rich boss Too much ...

@ rich boss Too much noise, not enough signal.

Comment In: Opinion: Brian Moriarty's Apology For Roger Ebert [News - 03/14/2011 - 08:55]

I would say interactivity with ...

I would say interactivity with the rules is the only unique aspect of a game as a medium, since something like the Chronophage follows specific rules, but isn't a game. The authorial control that the designer has is in his ability to influence the experience of the player, by crafting ...

Comment In: Adding Depth to Defend [Blog - 03/14/2011 - 08:02]

If this is a concern, ...

If this is a concern, an option might be to make successive defends less useful, thereby discouraging people from turtling past a certain point.

Comment In: PEGI Tells Ubisoft to Remove 'Misleading' We Dare Ad [News - 03/10/2011 - 03:45]

You cared to begin with ...

You cared to begin with

Comment In: GDC 2011: An Epidemiologist's View Of World Of Warcraft's Corrupted Blood Plague [News - 02/28/2011 - 03:46]

Hey Kris. I appreciate the ...

Hey Kris. I appreciate the article, despite my seemingly negative attitude. I don't mean it to sound like I disagree with your having posted it. I added an edit line to my original comment to make this more clear. I just wanted people to be aware that the conclusions Dr. ...

Comment In: Rift Reaches Over 1 Million Registered Accounts [News - 02/24/2011 - 04:38]

I agree with your assessment, ...

I agree with your assessment, Mihai. I played the beta as well, and although combining the classes is cool, the max bonus ability you get for each one I am talking about the abilities you gain in the root as you go up the tree part of it are at ...

Comment In: In-Depth: Scare Tactics - How Horror Games Have Evolved Their Controls [News - 02/08/2011 - 04:21]

Great article. I like your ...

Great article. I like your analysis. The RE design was a bad choice that was overlooked because there was nothing else comparable at the time. Now it is just an out of date approach to survival horror. In Dead Space, you feel like you are screwed all the time because ...

Comment In: Critical Reception: Reality Pump's Two Worlds II [News - 02/02/2011 - 03:48]

That Destructoid quote is classic. ...

That Destructoid quote is classic. Everything Jim Sterling puts out is usually offensive to me, but that review is a win.

Comment In: Meet Facebook Games' Ancestor: Coin-Op Arcades [Blog - 01/26/2011 - 01:39]

The skill Facebook games require ...

The skill Facebook games require is in the case of Farmville or Mafia Wars style games simply waiting. By paying for the game, you are overcoming your inability to wait. The skill arcade games require is the ability to master the mechanics of the game. By paying for the game ...

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