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April 24, 2017
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Jeffrey Crenshaw's Comments

Comment In: [Blog - 02/07/2014 - 12:49]

DRM is what we will ...

DRM is what we will see more of if we get rid of IP law :/. It is not law, but private-sector reaction poorly planned, but that is an aside to piracy and other means of people enjoying the fruits of their labor without paying. This elementary misunderstanding weakens the ...

Comment In: [News - 01/27/2014 - 06:07]

@Kenneth In what other property ...

@Kenneth In what other property context does this type of logic work r n r n Homeowner: This person clearly entered my house intending to steal some of my food. r nJudge: Thief, what do you have to say for your actions r nThief: The homeowner didn 't do anything ...

Comment In: [News - 01/24/2014 - 03:57]

Well, there is this going ...

Well, there is this going on: http://itch.io/jam/candyjam

Comment In: [News - 01/27/2014 - 04:39]

From the linked blog post ...

From the linked blog post r n r n Once the game was released, there was obviously a lot of outrage from the Scamper Ghost team, as their game had obviously been ripped off. r n r nThere is the answer to the people who say If the developers of ...

Comment In: [Blog - 01/22/2014 - 03:12]

Yeah... no. Sorry, but no. ...

Yeah... no. Sorry, but no. Also, poor taste with the lawyer elitism this article is dripping with, but I won 't belabor that. r n r nThe author of this article has failed to understand the concerns of those that stand against King 's actions. The best illustration of this ...

Comment In: [News - 01/20/2014 - 03:34]

I think this is a ...

I think this is a horrendous development as described, but while rage-browsing I happened upon a tweet linking to a metacritic list of 1000 games with Candy in the name, and I saw a trend that caused me to feel some empathy. r n r nLet 's start with: Candy ...

Comment In: [Feature - 01/10/2014 - 02:00]

You have my respect, Ramin. ...

You have my respect, Ramin. I hope it works out for you, and I hope more in our industry view players as human beings to bond with instead of wallets to empty.

Comment In: [News - 01/03/2014 - 04:32]

Would this explain why Skullgirls ...

Would this explain why Skullgirls online matches over Steam were like power point presentations for me recently, or is that a separate connection that wouldn 't be touched by this

Comment In: [Blog - 01/02/2014 - 04:47]

Excellent article, I really like ...

Excellent article, I really like how it strives to encourage balance and sincerity. r n r nOne topic that always bothers me when it comes to promotion or advertising is the arms race phenomenon: when everyone starts putting effort into gathering attention, it increases the effort needed for future attention-seekers ...

Comment In: [News - 10/19/2012 - 11:00]

I don 't see how ...

I don 't see how being a large search and advertising company says anything about said company 's ability to design a language good for making games. r n r nThe choice of language dictates the learning curve, how easy it is to find programmers with knowledge of the language, ...

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