Jeremy Alessi's Blog
Jeremy Alessi is a developer who walked the path from indie game programming, to modeling and simulation expert, to all out software entrepreneur. As an indie he created two #1 ranked games and has nearly 10 million downloads to his credit having worked with companies like Amazon, Apple, Google, and Nintendo. In the serious space he has worked with large entities such as the Marine Corps, the Department of Transportation, and NATO delivering successful projects to each. As an entrepreneur Jeremy was the winner of the first Start Peninsula and a finalist at Start Norfolk 5. Since 2013 Jeremy has founded or cofounded Handheld Handyman, bcause, and Tunnel Traffic. Last but not least Jeremy helped create a program called Dev Team with Norfolk Collegiate School. Through this program high school students learn about the art, engineering, and team work required to build real projects. At the end of each year students deliver fully functioning software, some of which might just define a new generation of entrepreneurship.
Twitch, EveryPlay, Kamcord, Mario Kart TV, the list goes on and on with gameplay recording. Nintendo thinks regular Twitch streams and other vanilla gameplay recording options aren't fun. I agree and here's what you can do about it.
Midnight Status recently developed and published a game based on the amazing music of Kishi Bashi. It was the most difficult App Store review process in our 6 year App Store history. Luckily it was just one part of a longer dev story.
David Helgason and Jeremy Alessi chat Inside Hail about indie game development, the Unity Asset Store, and Hail!
Christian Nutt was kind enough to inquire about my GOTY list for 2013. It's probably not what you'd expect from an indie developer but here it is!
Jeremy Alessi's Comments
[News - 08/28/2015 - 02:34]
I don 't know about ...
I don 't know about everyone else but mobile gaming was the last straw for me before realizing that I pretty much only care about game consoles, couch multiplayer, and pretty much just whatever Nintendo is doing. I 've also gone retro. Most of what I 've played in the ...
[Blog - 08/12/2015 - 06:38]
This is very interesting but ...
This is very interesting but it leads me down the line of reasoning, that games should be simple amusements preferably enjoyed by friends sitting around the living room . I already have real life for what you 're communicating here, why not just experience reality instead of playing a game ...
[News - 07/29/2015 - 02:38]
[News - 07/20/2015 - 04:05]
As un-characteristic as it would ...
As un-characteristic as it would be for a Japanese company like Nintendo to hire someone outside Japan, maybe Reggie Fils-Aime has the business acumen and loves Nintendo enough to do it justice. Or perhaps Minoru Arakawa will step out of retirement to take the job for a short while. It ...
[Blog - 07/15/2015 - 01:10]
Thank you for writing this ...
Thank you for writing this Christian I was waiting for you to do so. I probably don 't have to read the piece to know it was the one of the thousands out there I really wanted to read. We 'll see
[News - 07/12/2015 - 08:32]
Satoru Iwata was such a ...
Satoru Iwata was such a huge inspiration. It 's strange, I spent a good portion of yesterday reading one of his Iwata Asks interviews they 're the best about Super Mario Galaxy, which was a pivotal game for me personally having cut my teeth writing for Gamasutra with Games Demystified: ...