Jeremy Alessi's Blog
Jeremy Alessi is a developer who walked the path from indie game programming, to modeling and simulation expert, to all out software entrepreneur. As an indie he created two #1 ranked games and has nearly 10 million downloads to his credit having worked with companies like Amazon, Apple, Google, and Nintendo. In the serious space he has worked with large entities such as the Marine Corps, the Department of Transportation, and NATO delivering successful projects to each. As an entrepreneur Jeremy was the winner of the first Start Peninsula and a finalist at Start Norfolk 5. Since 2013 Jeremy has founded or cofounded Handheld Handyman, bcause, and Tunnel Traffic. Last but not least Jeremy helped create a program called Dev Team with Norfolk Collegiate School. Through this program high school students learn about the art, engineering, and team work required to build real projects. At the end of each year students deliver fully functioning software, some of which might just define a new generation of entrepreneurship.
Midnight Status and Slover Library will be hosting PixelFest, Norfolk's first dedicated gaming festival from April 8th to April 10th, 2016. The event will be FREE and include a variety of activities including an indie showcase and a game jam.
Twitch, EveryPlay, Kamcord, Mario Kart TV, the list goes on and on with gameplay recording. Nintendo thinks regular Twitch streams and other vanilla gameplay recording options aren't fun. I agree and here's what you can do about it.
Midnight Status recently developed and published a game based on the amazing music of Kishi Bashi. It was the most difficult App Store review process in our 6 year App Store history. Luckily it was just one part of a longer dev story.
David Helgason and Jeremy Alessi chat Inside Hail about indie game development, the Unity Asset Store, and Hail!
Christian Nutt was kind enough to inquire about my GOTY list for 2013. It's probably not what you'd expect from an indie developer but here it is!
Jeremy Alessi's Comments
[Blog - 10/29/2015 - 06:36]
Yeah, I think this is ...
Yeah, I think this is a brilliant move on Nintendo 's part. It 's always a surprise, that 's what I love about them. r n r nI really appreciate Apple I see similarities in the companies as far as subtle qualities go but the big A rarely surprises us ...
[News - 09/17/2015 - 09:22]
It 'll be a sad ...
It 'll be a sad day when the physical game store goes extinct. I think we still have quite a while before it happens because the retro game business is just starting to get big and the consoles still do a lot of business through retailers.
[Blog - 09/11/2015 - 03:57]
Apple 's reviewers have gotten ...
Apple 's reviewers have gotten pretty bad. You can submit the same binary multiple times and receive rejections for different arbitrary reasons. I think it very much depends on the reviewer and how new they are. Some of them seem like trigger happy deputies. I 'm gonna clean up this ...
[News - 09/11/2015 - 02:00]
This is the sad thing ...
This is the sad thing about the Internet and the general networked environment we operate in now. It essentially suffers from a sort of Alzheimers as resources run too low to support the maintenance of older memories like this. Everything needs to maintain financial viability to work with the latest ...
[News - 09/09/2015 - 05:24]
I predicted Apple TV as ...
I predicted Apple TV as it was unveiled today, but back in 2008. r n r nhttp://www.gamasutra.com/view/feature/3897/ilang syne a guide to iphone game .php r n r n It 's buried somewhere in that mess r n r nJust sayin '... r n r nUnfortunately, I 'm not nearly as ...
[News - 09/02/2015 - 10:25]