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Blogs

Jerome Grasdijk's Comments

Comment In: Kingdoms of Amalur house 38 Studios failed to make $1M loan payment [News - 05/16/2012 - 10:40]

There are quite a few ...

There are quite a few game franchises which make that kind of money, which means the investment is not entirely unjustified. However not many MMO 's have done it since WoW. Perhaps they were expecting a Fable-level 3-4m sales from KoA to carry them.

Comment In: Manipulative game monetization shows gamers no respect, says Super Meat Boy dev [News - 05/07/2012 - 10:25]

I have some faith that ...

I have some faith that in the end game quality will win out, and there are some games which look like they are doing it right, like Red5 's Firefall. r n r nIt may end up being a commercial reality to create these kinds of experiences though, much like ...

Comment In: Creative Assembly's 'fairly brutal' approach to achieving high Metacritic scores [News - 04/30/2012 - 11:58]

Calling this design-according-to-the-reviewer is rather ...

Calling this design-according-to-the-reviewer is rather missing the point. After all, it is done before review scores are known, and it 's nigh on impossible to produce a valid breakdown of review-score-contribution by game feature from a real review anyway. r n r nBut canning unfinished or half finished work late ...

Comment In: Rebuttal to "Just One More Game..." [Blog - 04/06/2012 - 12:34]

It is true that many ...

It is true that many games may appear stupid. For example it is hard to call Angry Birds or Journey the most intelligent of games. But the market clearly speaks in their favour - plenty of people buy and play them, because it speaks to something other than a cinematic ...

Comment In: Opinion: Apple's shadow looms over next generation consoles [News - 04/04/2012 - 01:22]

Console-ness is mostly about simplicity. ...

Console-ness is mostly about simplicity. If its a simple media-player, easy to navigate, a point-and-fire system for launching your collection of games, then it qualifies as a console. There 's no reason a wireless iPhone or iPad couldn 't do it, in combination with perhaps an Apple TV box attached ...

Comment In: Stardock's 'really dumb' plan: Make a sequel to a 'mediocre' game [News - 03/29/2012 - 01:48]

Yes it was, I was ...

Yes it was, I was only commenting on the rising trend in review scored for the series. Warcraft 1 reviewed in the mid-eighties on average, and it wasn 't until Warcraft 3 that the series was scored as a mid-nineties tour-de-force.

Comment In: Opinion: Mass Effect 3's promise of ownership is one it couldn't keep [News - 03/21/2012 - 01:51]

Very valid comments, but a ...

Very valid comments, but a multitude of endings was very possible. ME2 pulled this off well by treating characters and their loyalty status as tokens that you carried into the final missions, and that combined with your choices to give many outcomes that reflected what you had done over the ...

Comment In: IP Ownership Issue Prevented Respawn From Signing With THQ [News - 01/14/2011 - 05:05]

The main thing to keep ...

The main thing to keep in mind is that nothing lasts forever... Currently the balance of power is weighted one way, but who knows what will happen once the digital-distribution / app-store / social network revolution is complete. Also, IP is overrated. Once you take execution away from the forces ...

Comment In: Aion Lead Producer: To Charge, Or Not To Charge? [News - 07/29/2010 - 03:45]

It's definitely the right call ...

It's definitely the right call with respect to microtransactions, but you have to wonder what Aion might have been if they had taken a more western-centric approach to the game design.

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