Skyrim's Modular Approach to Level Design  |
| Posted by Joel Burgess on Wed, 01 May 2013 09:15:00 EDT in
Console/PC,
Design
|
| Originally presented as part of GDC 2013's Level Design in a Day bootcamp, this talk covers the how and the why of Bethesda Game Studios' approach to creating the modular art used in level design. |
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