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September 21, 2014
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September 21, 2014
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Joel Nystrom's Comments

Comment In: [News - 04/25/2014 - 07:12]

Yeah this was my thought ...

Yeah this was my thought too.

Comment In: [Blog - 04/12/2014 - 03:29]

What about the distinction between ...

What about the distinction between Production and Development I 've overseen over 50 SKU 's, and I can 't say that we 've ever been in production. To me, the distincton is that in development, you invent new stuff on a daily basis, and therefore need different planning methods, than ...

Comment In: [News - 06/27/2013 - 07:36]

In hindsight, 9 months later: ...

In hindsight, 9 months later: Yes I think they will.

Comment In: [News - 02/27/2014 - 06:19]

In the article it says ...

In the article it says the 250k from Brothers is revenue, not profits. This is what I reacted against - it sounds incredibly low for such a highlighted title.

Comment In: [Blog - 01/08/2014 - 11:01]

I understand that directly exhorting ...

I understand that directly exhorting a purchase to a child is illegal, but I find it problematic that it 's more OK to be vague about what you are talking about, than to be upfront about and just say Buy X for Y

Comment In: [News - 11/19/2013 - 03:55]

Especially one thing is strikingly ...

Especially one thing is strikingly bad with these stores - being promoted titles I already own. Talk about wasted opportunity r n r nHowever I think AppStore and Google Play has the best checkouts.. Just enter your password and that 's it. Compare to Nintendos eShop... blergh..

Comment In: [News - 10/21/2013 - 10:09]

The TV medium moves faster ...

The TV medium moves faster than games Has more creative freedom Hmm..

Comment In: [News - 08/14/2013 - 10:05]

Money Ball. ...

Money Ball.

Comment In: [News - 03/11/2013 - 06:53]

Well, if crunch is more ...

Well, if crunch is more than 2-3 weeks it 's faulty by default since you 're not getting higher output after that. It 's the notion that crunch increases output that we need to challenge.

Comment In: [Feature - 02/15/2013 - 04:35]

Proteus didn 't really stay ...

Proteus didn 't really stay with me after my session with it. I wouldn 't call it a very strong piece of.. work.. media.. art.. whatever. I love it being made though.

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