Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
December 6, 2016
arrowPress Releases






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 

John Byrd's Comments

Comment In: [Blog - 06/26/2013 - 08:16]

This article reminds me a ...

This article reminds me a bit of this New York Times article on Vinny Bruzzese: r n r nhttp://www.nytimes.com/2013/05/06/business/media/solving-equation-of-a-hit-film-script-with-data.html hp r 1 r n r nBruzzese has developed an analytical model for determining the bankability of screenplays, down to the level of telling us not to include a bowling scene ...

Comment In: [News - 07/01/2013 - 04:35]

http://bit.ly/14L5SxU ...

http://bit.ly/14L5SxU

Comment In: [Blog - 05/07/2013 - 08:06]

http://www.6502.org/source/floats/wozfp1.txt ...

http://www.6502.org/source/floats/wozfp1.txt

Comment In: [Blog - 04/30/2013 - 09:57]

not sure if troll ...

not sure if troll

Comment In: [News - 04/29/2013 - 04:39]

Devs have been doing this ...

Devs have been doing this sort of thing for decades. r n r nSome examples off the top of my head... In the 80s there was a game called Crime and Punishment that permitted you to assign sentences for crimes. If you copied the disk, then the game would still ...

Comment In: [News - 04/25/2013 - 02:55]

This particular play is copied ...

This particular play is copied directly from Jack Welch 's General Electric playbook of the 1980 's. It involves laying off the so-called bottom-performing 10 each other year or so, and then replacing them by rehiring. http://en.wikipedia.org/wiki/Jack Welch r n r nEA 's operated this way for decades. The only ...

Comment In: [News - 03/07/2013 - 07:37]

Michael Mika fixed that for ...

Michael Mika fixed that for you. r n r nhttp://www.youtube.com/watch v JeXDNg7scyU feature youtu.be r n

Comment In: [News - 03/04/2013 - 09:19]

Be glad you only lost ...

Be glad you only lost 300 and not 30 million. r n r nEditors: It would be nice if you quit permitting gamers to write op eds.

Comment In: [Blog - 02/23/2013 - 11:03]

I was incredibly sad today ...

I was incredibly sad today when I heard the news. I spent many hours at the WARP offices, and I tried hard to make sure Eno-san and Hiro-san were comfortable when they came to visit 3DO. For some reason, despite the language barrier, everyone really got along. r n r ...

Comment In: [Feature - 01/31/2013 - 04:20]

A great article, and I ...

A great article, and I agree with everything on the list... but I can 't believe you left this one out: r n r nMistake Number 11: No documentation or sample code.

[Previous] | [Next]