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June 7, 2013
 
RealTime Immersive, Inc.
Animation Software Engineer
 
Havok
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Social Point
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Treyarch / Activision
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Trendy Entertainment
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Blogs

Johnathon Swift's Comments

Comment In: Here are this generation's most valuable retail franchises, ranked [News - 05/15/2013 - 01:00]

Angry Birds, Temple Run, then ...

Angry Birds, Temple Run, then all that other stuff.

Comment In: Take-Two's big franchise focus paying off [News - 05/13/2013 - 04:40]

This is what I 'm ...

This is what I 'm wondering, I wish someone would tell me. r n r nTomb Raider did poorly because it sold 3 million copies at launch That 's over a hundred million dollars in money directly to the publisher, AFTER all the production and transportation and retail cuts are ...

Comment In: EA inks exclusive deal to develop 'core' Star Wars video games [News - 05/06/2013 - 04:18]

Like they could be any ...

Like they could be any worse than the last decade of Star Wars games...

Comment In: Skyrim's Modular Approach to Level Design [Blog - 05/01/2013 - 09:15]

Read this piece on his ...

Read this piece on his original blog, I think it 's a great demonstration of how such a relatively small team can build such huge games, and yet shows some of Bethesda 's weakest point in their games and demonstrates why they are there. r n r nNot being able ...

Comment In: More layoffs hit EA [News - 04/25/2013 - 02:55]

I 'm surprised to admit ...

I 'm surprised to admit this actually sounds smart. r n r nGetting rid of failing business areas, consolidating business units that have no real benefits from being separate. I 'd love to see the stupid labels thing go away. Hopefully a bunch of the people fired were the analysts ...

Comment In: Inside the PlayStation 4 With Mark Cerny [Feature - 04/24/2013 - 04:00]

Sounds great, though really I ...

Sounds great, though really I wouldn 't be surprised at a big compute power bottleneck down the road. 8 gigs was chosen off the ratio of computer power to ram needed for this generation. But minimizing ram and streaming assets has gotten really good, and will only get better, and ...

Comment In: Why the Next-Generation Will Change Games Forever [Blog - 04/23/2013 - 08:35]

What a great blog And ...

What a great blog And I agree for the most part. Looking back, I can see this as one of the reasons I enjoyed a game like Morrowind so much more than Skyrim. It was so much easier to believe and exist in that world from 2002 than it was ...

Comment In: Amid challenges, U.S. video game retail trudges ahead [News - 04/22/2013 - 01:01]

Most of the games released ...

Most of the games released this year suck... r n r nIt sounds blunt, but it is blunt, the industry needs some bluntness, maybe a lot of it right now. A new console generation isn 't going to mean anything if the same sort of games keep coming out. Few ...

Comment In: EA backs off from Facebook in a big way [News - 04/15/2013 - 08:55]

Lol It 's not making ...

Lol It 's not making enough money, aaaaand it 's gone

Comment In: Video: Bungie's world of Destiny, from concept to production [News - 04/11/2013 - 03:02]

I hope this isn 't ...

I hope this isn 't going to be as worthless as the Halo 4 talk. That thing was so utterly pointless Our team is so great, we are so great, we 're so original, look at our game that looks no different than our game from a decade ago but ...

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