Designing Better Designers...  |
| Posted by Jon Brown on Wed, 30 Jun 2010 09:56:00 EDT in
Design
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| If you don't like what universities are teaching the next generation of recruits to our fair industry then you only have yourself to blame. |
| Read More... | 14 Comments |
3D Me...  |
| Posted by Jon Brown on Tue, 22 Jun 2010 08:01:00 EDT in
Design
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| If you're a 3D display doubter then stop, and read this post. Trust me, the final sentence should win you over. |
| Read More... | 8 Comments |
Cutting the Long Chain of Change  |
| Posted by Jon Brown on Thu, 22 Apr 2010 07:16:00 EDT in
Design
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| Sick and tired of seeing your ideas get butchered? There is a solution, but you'll have to abandon the notion of them being solely your ideas... |
| Read More... | 6 Comments |
Dot Console...  |
| Posted by Jon Brown on Tue, 06 Apr 2010 07:21:00 EDT in
Design
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| Remember when you could turn on a console and play a game against a friend? No set-up, no update required? It still exists, and not just in Wii form. |
| Read More... | 8 Comments |
New Ideas and the Hinterland Of Fail  |
| Posted by Jon Brown on Mon, 22 Mar 2010 08:45:00 EDT in
Design
|
| An extremely practical post, intended specifically for those making games within a short space of time. |
| Read More... | 5 Comments |
The Homogeneous ‘Gamer’ Myth...  |
| Posted by Jon Brown on Fri, 12 Mar 2010 06:18:00 EST in
Design
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| If you’re still using yourself as a benchmark for what gamers want then you might want to think again. |
| Read More... | 8 Comments |