Jon Brown's Expert Blogs
Do we really understand what we're trying to accomplish with difficulty curves? And why is there one spike we don't design out of the system often enough?
If you don't like what universities are teaching the next generation of recruits to our fair industry then you only have yourself to blame.
If you're a 3D display doubter then stop, and read this post. Trust me, the final sentence should win you over.
Sick and tired of seeing your ideas get butchered? There is a solution, but you'll have to abandon the notion of them being solely your ideas...
Remember when you could turn on a console and play a game against a friend? No set-up, no update required? It still exists, and not just in Wii form.
An extremely practical post, intended specifically for those making games within a short space of time.
If you’re still using yourself as a benchmark for what gamers want then you might want to think again.
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