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Jon Brown's Comments

Comment In: [Blog - 09/22/2010 - 08:55]

I think Kinect games certainly ...

I think Kinect games certainly do have a spike at the beginning. Jason VandenBerghe spoke at GDCE about the problems the Red Steel 2 team had with the simple action of swinging a Wii Remote. You'd think that would be a simple action, but players have different interpretations of what ...

Comment In: [Blog - 08/01/2010 - 08:17]

When it comes to games, ...

When it comes to games, we should be hoping that 3D becomes common, it will help developers immensely. http://www.gamasutra.com/blogs/JonBrown/20100622/5413/3D Me.php

Comment In: [Blog - 06/30/2010 - 09:56]

Link to 'New Ideas and ...

Link to 'New Ideas and the Hinterland of Fail' now fixed. Sorry about the break, many thanks to Demitrius for pointing that out. I hate broken links, sorry to be part of the internet's second biggest problem.

Comment In: [Blog - 06/22/2010 - 08:01]

I do agree that longer ...

I do agree that longer play sessions are going to be out of the question with specs on for most people. But I also think we should be looking to the future, to a time when we can throw the specs away. This is no fad.

Comment In: [Blog - 04/22/2010 - 07:16]

My experience of development is ...

My experience of development is that, although the idea of a singular vision holder is a good one, it's very rare that it's possible to actually have one. There are many reasons for this and I think I'll write a new post on the subject, although it will be a ...

Comment In: [News - 04/09/2010 - 08:16]

@ Andrew - problems are ...

@ Andrew - problems are never truly mitigated in software development, we simply find better, faster and more robust ways to tackle them.

Comment In: [Blog - 03/22/2010 - 08:45]

Cheers guys, much appreciated. ...

Cheers guys, much appreciated.

[Previous Jon Brown Comments]