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Blogs

Joseph Elliott's Comments

Comment In: Video: Where video games' 'damsel in distress' trope came from [News - 03/07/2013 - 07:37]

Eric: I have a film ...

Eric: I have a film and television background. I know you could accomplish that for free with a DSLR and some decent After Effects, but it would take a whole lot of time. The exact same thing could be said about nearly every indie game ever funded on kickstarter. That ...

Comment In: Why Kickstarter Matters [Blog - 03/04/2013 - 07:10]

Great read. I really can ...

Great read. I really can 't fathom how anyone is upset by all this. Why on earth wouldn 't they release a multiplayer game first As the article says, it 's not like it 's a wholly exclusive part of development. They have a battle engine. Why not release it, ...

Comment In: Making it in Indie Games: Starter Guide [Blog - 03/01/2013 - 01:31]

This might be the best ...

This might be the best article I 've ever read on the subject. Thank you for the immense inspiration

Comment In: Indie Elitism [Blog - 02/25/2013 - 11:38]

Just because you don 't ...

Just because you don 't enjoy AAA games it doesn 't mean they are inferior. It just means you can 't enjoy modern games. r n r nYou 're implying that indie games aren 't and can 't be modern, and that couldn 't be further from the truth. Although ...

Comment In: Heading Off the Indie Backlash [Blog - 02/26/2013 - 10:04]

Ah, I get what you ...

Ah, I get what you 're saying. r n r nPassage is a beautiful little game.

Comment In: On the Church of Reason and Punk Game Development [Blog - 02/26/2013 - 06:08]

Bingo This is a great ...

Bingo This is a great way of looking at it. r n r n I think where academia will fall short is games are not theoretical devices. They are not formulas that you can pattern out, whatever design doc you make will almost certainly change when you go to implementation. ...

Comment In: On 'Hobbyists' vs. Indies - why I don't call myself 'Indie' [Blog - 02/27/2013 - 09:23]

I understand your point, but ...

I understand your point, but I think the line is far too blurry to be useful. r n r nIt doesn 't matter what you call yourself if you aren 't making good games. Hobbyists making Mario clones can call themselves indie if they want, but nobody will take them ...

Comment In: Choosing the Perfect Game Engine [Blog - 02/22/2013 - 04:39]

This was clarified. I couldn ...

This was clarified. I couldn 't possibly list all of the game engines out there, but here are a few that I 've worked with personally . r n r nClearly there are other options, but one article can 't really catalogue every possibility.

Comment In: PlayStation 4: Here We Go Again [Blog - 02/21/2013 - 03:17]

The difference between 400 and ...

The difference between 400 and 600 is a rather big one for me, and I 'm guessing a lot of other people. I could buy a 3DS with difference. Or eat for a month. I 'm not surprised they haven 't released the price of the machine yet, but it ...

Comment In: Obituary: D designer and composer Kenji Eno [News - 02/21/2013 - 01:45]

What a loss. I was ...

What a loss. I was introduced to Eno by that 1up article from a few years back, and I immediately set out to explore his work. He seemed like a hell of a character. The industry, and the world, needs more people like him.

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