Joseph Kim's Blog
Mobile game philosopher and designer. Aspiring artist. League of Legends fan.
Studio Lead at FunPlus Games.
Author of blog: www.quarterview.com
Even a good game design may be doomed from the start: anyone launching in a competitive game category requires a strange attractor for user attention. Learn how to develop a good game concept using the principle of a strange attractor.
Iteration based mobile game designers have taken the philosophy of "MVP" (Minimum Viable Product) development principles too far to laziness. By not properly planning design, product teams waste massive dev resources and time: this can be avoided.
Interview with three veteran executives from top Chinese mobile game publishing companies to get the latest perspective on the Chinese mobile game market and the opportunity for Western developers to publish in China.
A recommended method for mobile game design that focuses on detailing entire series of user flows rather than specific screens. Many PC/console game designers often fail here by focusing on key screens and thereby eventually requiring redesign.
A relatively compact and comprehensive overview of the compulsion loop concept. In addition, I attempt to expand the concept with my own interpretation.
A very useful tool to help game designers understand 1. Game monetization potential and 2. Potential weaknesses or areas of improvement, is an ARPDAU contribution table. This tool will help both with analysis and prediction of potential game success.
Joseph Kim's Comments
[Blog - 05/20/2015 - 02:13]
Ricardo, one other way to ...
Ricardo, one other way to think about innovation in the game space is to consider Peter Thiel 's view if you 've read some of his work popularized in his book Zero to One. r n r nThere is broader innovation the zero to one innovation where you are making ...
[Blog - 02/24/2015 - 01:54]
Giddyup. Agreed but would argue ...
Giddyup. Agreed but would argue that there are some fairly good standard-ish types of practices that can be applied across all, or most, games.
[Blog - 12/04/2014 - 03:55]
[Blog - 09/18/2014 - 08:09]
Hi Andrew and Juliette. Yeah ...
Hi Andrew and Juliette. Yeah Balsamiq is pretty good. One other tool you should consider, that at least for me has been really easy to use is iPlotz which you can access at iPlotz.com.
[Blog - 10/25/2013 - 08:51]
[Blog - 10/09/2013 - 02:24]