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Josh Bycer's Comments

Comment In: [Blog - 06/28/2016 - 11:22]

That 's a good point ...

That 's a good point about the downside of gating. It would have been better to have buildings unlock and remain unlock for future cities. That way, a new player will learn the right time to build them, while experts don 't have to go through the same motions over ...

Comment In: [Blog - 06/23/2016 - 10:16]

Now you got me wanting ...

Now you got me wanting a nightmare-styled game someone taking the concept from Max Payne and really going to town with it.

Comment In: [Blog - 05/31/2016 - 05:55]

Two points. r n r ...

Two points. r n r n1. I agree with you about the video if I didn 't read that it was a puzzle platformer, I would have never guessed that from watching the trailer. If you can 't show direct game footage, you need to something that tells the consumer ...

Comment In: [Blog - 05/24/2016 - 02:02]

Blizzard as a studio is ...

Blizzard as a studio is definitely an exception to the norm, like Valve, but their process for refinement and polish, instead of copying is something that should be emulated.

Comment In: [Blog - 05/16/2016 - 07:16]

Good points on both accounts ...

Good points on both accounts on how to talk to players and the importance of PR skills. That 's another thing I hear from developers I 've spoken to, if you lay it all out there and explain it to people, they are more accepting than saying something like, I ...

Comment In: [Blog - 03/28/2016 - 08:43]

That 's a good point ...

That 's a good point and is very important in today 's market. With so many games being released daily, we don 't have days to spend learning how to start playing a game. I 'm working on a post now that looks at my own thought process and how ...

Comment In: [Blog - 03/08/2016 - 02:56]

Good post. As someone who ...

Good post. As someone who has started this crazy Youtube/Streaming thing over the last 8 months, that 's good information on both sides of the table. r n r nFor developers, I would also add that it 's better to say something rather than nothing at all. If you 're ...

Comment In: [Blog - 02/11/2016 - 02:00]

I don 't think Early ...

I don 't think Early Access is a time bomb the developers who I 've interviewed over the last two years have said nothing but praise about the platform. While there are negatives by the fact that you are putting your game out there in an untested state, being able ...

Comment In: [Blog - 01/22/2016 - 01:53]

I still remember reading all ...

I still remember reading all the 7 and below reviews of the first 2 EO games complaining that there was very little story and the games were too hard. r n r nRe: Legend of Legacy, I spent yesterday playing the demo of it and just like my first time ...

Comment In: [Blog - 11/04/2015 - 08:58]

Difficulty is one of those ...

Difficulty is one of those abstract topics which can make it hard to fully explain so no need to apologize. r n r nWhat I 'm talking about is that difficulty by itself is not a measure of whether or not a game is good or bad. The Souls series ...

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