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Josh Bycer's Comments

Comment In: [Blog - 12/30/2014 - 02:04]

The genre has definitely fallen ...

The genre has definitely fallen on hard times with exception to Starcraft. There 's a post waiting to be written up about that but the short story is that too many RTS games tried to become the next big E-Sports craze and altered their design and focus to micro play, ...

Comment In: [Blog - 12/31/2014 - 01:28]

Interesting post. The idea of ...

Interesting post. The idea of building the tutorial into the level design is important and something that I know Nintendo and Valve have made use of in the past. It 's good to have those safe havens while explaining a new mechanic to someone as it gives them a chance ...

Comment In: [Blog - 12/29/2014 - 02:17]

I was originally going to ...

I was originally going to wait before buying the Amiibos, but after the shortages and the three figures that have disappeared, I 've gone on an ordering spree and pre-ordered as many of them as I could. Right now the only one I 'm missing is the Roselina one as ...

Comment In: [Blog - 12/23/2014 - 01:40]

Good points about Bravely Default, ...

Good points about Bravely Default, I played it on hard in order to get some difficulty out of it but it proved to be more tedious than interesting. As you said, it was very easy to break the job system and that 's always a risk when you just unload ...

Comment In: [Blog - 12/22/2014 - 11:56]

For character classes unable to ...

For character classes unable to complete the game, might I add an addendum that another no-no is designing a class that is required to finished a game. Going back to old school CRPG design with the holy trinity of warrior, cleric and mage. The problem was that vital skills would ...

Comment In: [Blog - 11/25/2014 - 07:04]

I just wrote about my ...

I just wrote about my thoughts on the Amiibo as well. As a Nintendo fan, I 've already bought six of the figures that I want for collectible 's sake. And I can tell you that the Mega Man figure is going to be mine as well : r n ...

Comment In: [Blog - 11/17/2014 - 03:44]

I can see something like ...

I can see something like this going in two directions. You could have something like the King of Dragon Pass where you are forced to make choices without having any hard facts to tell you what 's the best choice and instead rely on what your council says. Or something ...

Comment In: [Blog - 11/12/2014 - 01:39]

I did almost the same ...

I did almost the same thing right down to switching genders and my first character was deleted after messing up so much in the beginning. What 's interesting and what I wrote about in my two part analysis was that Dark Souls 2 was a lot harder of a game ...

Comment In: [Blog - 10/01/2014 - 01:45]

I may not be a ...

I may not be a youtuber yet, but with my site I 've been making a stronger push this past year to get press copies of games and I can certainty bet there are a lot of people who are looking just to scam developers. This goes into the fact ...

Comment In: [Blog - 09/29/2014 - 02:07]

Good article and I agree ...

Good article and I agree with you. Nintendo when it comes to their games have always been gameplay first, story third or fourth and you can 't really put them in the same conversation talking about games like Hitman, GTA etc where the developers were focused on creating a story ...

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