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Blogs

Josh Bycer's Comments

Comment In: Putting the "Game" in Gameplay [Blog - 05/01/2013 - 02:32]

The mermaid boss wasn 't ...

The mermaid boss wasn 't as bad if I recall. But the first boss of the guy with the rulers, it seemed like you couldn 't get a hit in without him hitting you for several times more damage. r n r nThe part that almost broke me was the ...

Comment In: BioShock Infinite: On the Importance of the Authorial Contract [Blog - 04/30/2013 - 08:00]

I also found the ending ...

I also found the ending of Infinite lacking due to the same reasons. What 's worse for me was that I 've been watching a lot of Doctor Who that deals with time travel and has it 's own rules for how that works. And I think that the show ...

Comment In: Antagonistic Horror Design [Blog - 04/24/2013 - 02:45]

I haven 't played it ...

I haven 't played it yet, but one thing I thought was neat about ZombiU is what they did with the character system. Each time you start a new game you become one of the random survivors and when that person dies you have to become another survivor. r n ...

Comment In: BioShock Infinite's Combat Mechanics Regression [Blog - 04/15/2013 - 06:00]

Good point Christian, I felt ...

Good point Christian, I felt that The Darkness 2 was underrated in this regard. As even though the player had a variety of powers that could tear apart the enemies, you would eventually fight guys who had similar powers forcing you out of your comfort zone. r n r nSuddenly ...

Comment In: Design Debate: Risky Rewards or Rewarding Risk? [Blog - 04/10/2013 - 02:05]

Arguably, Easy mode didn 't ...

Arguably, Easy mode didn 't provide him with the full scope or even mid-scope of intended challenge, to inform the reader. Maybe he got through his games faster than we did, and had more fun It just didn 't seem completely honest to the game, the developer or the reader. ...

Comment In: Wii-U Woes [Blog - 04/02/2013 - 02:02]

Corrected, thanks for pointing that ...

Corrected, thanks for pointing that out.

Comment In: #1ReasonWhy We Need to Change the Way We Fight Against Sexism [Blog - 03/29/2013 - 09:45]

Great post. It seems like ...

Great post. It seems like things should be getting better with more cases of sexism being called out and reported. But at the same time there are fanatics on both sides unable to discuss these issues at anywhere but their complete polar opposite opinions. r n r nThe problem in ...

Comment In: Video: Where video games' 'damsel in distress' trope came from [News - 03/07/2013 - 07:37]

Watched it last night, I ...

Watched it last night, I thought it was ok but it started to get repetitive with just focusing on Nintendo with Peach and Zelda. I would have liked to see more discussion on other series like the Double Dragon example. Also a mention on games that bucked the damsel in ...

Comment In: The Playstation is Dead, Long Live Playstation: Preservation and the pursuit of New [Blog - 03/05/2013 - 07:34]

A friend of mine used ...

A friend of mine used to have a NES and Snes emulator before but hasn 't used one in awhile. I 'm of the opinion that emulators or abandonware sites are fair game if there is no other legal way for your to acquire a game and at the same ...

Comment In: The Short End of Skyrim [Blog - 02/19/2013 - 02:08]

I 've never seen melee ...

I 've never seen melee combat done well in first person. Transition to third person and you have something to work with. r n r nAgreed, while the screenshots may not show it, every time in Skyrim that I fought in melee range, I switched to third person. r n ...

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