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July 28, 2016
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Josh Fairhurst's Blog

 

Josh Fairhurst is the founder of Mighty Rabbit Studios and Limited Run Games. His favorite game is, and always will be, Phantasy Star Online.

 

Member Blogs

Posted by Josh Fairhurst on Fri, 10 Jun 2016 06:50:00 EDT in Business/Marketing, Indie
One year ago, Mighty Rabbit Studios faced a complete shutdown. Taking one crazy risk, they were able to come back from the brink of closure.


Posted by Josh Fairhurst on Wed, 03 Sep 2014 04:43:00 EDT in Business/Marketing, Indie
SEGA is trying to settle a lawsuit over Aliens: Colonial Marines. If you are developing games - you should be concerned.


Posted by Josh Fairhurst on Thu, 10 Jul 2014 01:27:00 EDT in Business/Marketing, Console/PC, Indie
Bundling your games can be an easy path to exposure and fast cash - but there are potential long term ramifications that could be easily overlooked.



Josh Fairhurst's Comments

Comment In: [News - 07/15/2016 - 03:57]

My illness is one of ...

My illness is one of the major reasons I don 't want to work AAA. It would all go to shit if I couldn 't take breaks to exercise or eat home cooked meals. My wife also has a major chronic illness and life is too short to spend it ...

Comment In: [News - 06/10/2016 - 05:57]

Biased here, but we 're ...

Biased here, but we 're fighting the good fight for physical preservation at Limited Run Games www.LimitedRunGames.com .

Comment In: [Blog - 09/25/2015 - 12:31]

I worried about key reselling ...

I worried about key reselling for a bit and then realized I could directly sell keys on the same sites. I got as far as making a Kinguin account before I stopped caring. Theoretically, though, I could gain back any sales I 'm losing to key reselling by undercutting resellers ...

Comment In: [News - 09/16/2015 - 04:49]

Fortunately, at least on Xbox ...

Fortunately, at least on Xbox One, a USK rating is no longer required for a German release.

Comment In: [Blog - 09/08/2015 - 01:23]

Both of your spirals are ...

Both of your spirals are predicated on the idea that the press are the key to success. They aren 't, really. You can get media coverage from all angles and still not sell very many copies of your game. We got a significant amount of press with Saturday Morning RPG ...

Comment In: [Blog - 08/17/2015 - 02:01]

You 'd think people who ...

You 'd think people who got a game for cheap would be more likely to enjoy it, but that 's definitely not what we 've observed across three of our four games on Steam. Our least successful game, Fat Chicken, had 100 Positive reviews granted, only 13 of them until ...