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Blogs

Joshua Dallman's Comments

Comment In: Justin Bieber parody game suit could test video games' freedom of speech protection [News - 02/28/2012 - 12:56]

It 's clearly and uncontroversially ...

It 's clearly and uncontroversially protected under first amendment free speech parody laws. If MAD Magazine posted a Joustin ' Beaver article it would be clearly parody. Video games are protected under the same provisions as an art form. Case closed.

Comment In: Judge denies Zynga's motion to dismiss case over alleged FarmVille code theft [News - 02/17/2012 - 01:00]

Nimblebit might want to check ...

Nimblebit might want to check the Dream Heights binary.

Comment In: Talking Copycats with Zynga's Design Chief [Feature - 01/31/2012 - 11:45]

I'm confused why Zynga sent ...

I'm confused why Zynga sent a creative to a banker's party. Zynga's strategy of cloning already successful games is a business strategy, not a game design choice. Here clone this - that's not game design, so why are you talking to a designer. Gamasutra should have been talking to a ...

Comment In: Opinion: The End Of The Beginning [News - 12/08/2011 - 03:44]

For a time, all casual ...

For a time, all casual download hidden object games had the same feature set and were played in exactly the same way, with the only differences being the theme, the graphics, and whether you were collecting butterflies or bloody axes. Then the medium evolved from pure hidden object into adventure ...

Comment In: Opinion: When The Surprise > The Prize [News - 11/29/2011 - 04:34]

I couldn't agree more. My ...

I couldn't agree more. My perfect example would be Zelda: Ocarina of Time though many afterwards followed the formula too . You're in a dungeon, you see a BIG chest across a room, already the anticipation builds, you navigate to it and it looms huge in front of you as ...

Comment In: MIGS 2011: Devs Get Blunt On Best, Worst Parts Of Games Industry [News - 11/01/2011 - 02:40]

I have heard it, I ...

I have heard it, I just hadn't heard it named the Wilhelm Scream before. I just talked to the lead designer of our new project, it's now playing on youtube on a co-worker's computer and everyone's having a ball figuring out where to add it into our game. Thanks Lee ...

Comment In: Opinion: Have You Done Your 10,000 Hours? [News - 11/01/2011 - 03:55]

I used to get that ...

I used to get that kind of feeling a lot when I was doing my own indie games using Torque. I always found myself waiting for the garagegames.com guys to develop some new technology they'd been talking about so I could then work on using it for my game. I ...

Comment In: Opinion: Save Our History [News - 11/02/2011 - 05:10]

Especially sad is the deterioration ...

Especially sad is the deterioration of arcade games which often have proprietary hardware that makes emulation imperfect. Playing Afterburner on MAME versus playing the real arcade - with flashing cabinet lights, rumble effects, and beefy hands on controls - is like the difference between watching Star Wars on your 4 ...

Comment In: DeNA Director: 'I Think That Zynga Has Not Really Researched Monetization' [News - 10/28/2011 - 09:53]

Excellent interview, thanks for sharing ...

Excellent interview, thanks for sharing

Comment In: The Playforge, Zombie Life And The Launch Of Freemium On iOS [News - 10/27/2011 - 03:17]

just to do the games ...

just to do the games you believe in. Put yourself in the shoes of a player, and create the games you would really play. Bravo, and congrats on the successes.

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