Joshua Darlington's Comments
[Blog - 10/15/2014 - 02:02]
Hire a pro. Pacing and ...
Hire a pro. Pacing and dramatic reveal are skills. Commercials and sub genres of commercials like trailers require talent. Marketing is an important part of a game release. Why half step
[Blog - 09/25/2014 - 02:39]
I think there are obvious ...
I think there are obvious attempts to parameterize threat level, excitement level, and other tonal densities that can have a sonic quality. Frenzies of action are usually accompanied by a corresponding cacophony.
[Blog - 09/19/2014 - 01:27]
opposites that are narration and ...
opposites that are narration and interaction Game books and IF are both examples of successful game story genres. If you are younger you may not realize the impact or popularity that they had until more advanced computer games co-opted their technology and usurped their place in pop culture. r n ...
[Blog - 08/21/2014 - 03:37]
Boredom leads to day dreaming. ...
Boredom leads to day dreaming. Its a scientifically proven fact. r n r nSo those that advocate under realized narrative as a trigger for user imagination should proceed with caution.
[Blog - 08/18/2014 - 05:50]
Not sure how you define ...
Not sure how you define narrative theme. In the context of narrative, theme is typically a unifying structure. For example, it could be used to align your abc plots personal crisis, family crisis and society crisis into a central conflict.
[Blog - 08/20/2014 - 07:30]
Gamestory has a deep tradition ...
Gamestory has a deep tradition independent of game or story. IF, game books, theatrical improv, playing house, tabletop rpg, the mystery genre, zen koans, and story slams all contribute to this space.
[Blog - 07/23/2014 - 11:28]
Your project looks cool. I ...
Your project looks cool. I like the layer of simulation you are adding to your world. r n r nRe: killing off a horse. r n r nOther parameters worth consideration are event pacing, event weight, dramatic trajectory, and dramatic velocity. r n r nTone can change like music, it ...
[Blog - 07/03/2014 - 06:27]
Nice gameplay footage. I 'm ...
Nice gameplay footage. I 'm a sucker for words, so I felt a void where a movie trailer might have dialogue snippets or a deep voice over guy. I know, that sounds like blasphemy, right
[Blog - 06/23/2014 - 01:46]
Any pre-rendered main character fits ...
Any pre-rendered main character fits the 20th century one size fits all manufacturing/broadcast model. THis paradigm has a known weakness which is alienation. r n r nExploring the 21st century paradigm of on the fly individualized customization may be worth exploring. Can the player export their own face via web ...
[News - 06/20/2014 - 04:14]
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