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Juan Belon Perez's Blog


Twitter: @juaxix

Web for videogames outsourcing:


Dev Blog:

I work professionally in videogames since 2006 and I've been learning and teaching since the 90's.


Member Blogs

Posted by Juan Belon Perez on Fri, 03 Apr 2015 01:48:00 EDT in Design, Programming, Console/PC
How would you solve the most common bugs of AAA videogames?

A study of some of the current available types of game servers for our games

Posted by Juan Belon Perez on Thu, 24 Jul 2014 05:30:00 EDT in Design, Programming, Console/PC, Indie, Smartphone/Tablet
Sometimes we play with AI's that looks smart, how are they doing it?. I'll give you a reason to believe in automated steering behaviours for your next game AI.

Posted by Juan Belon Perez on Sun, 13 Jul 2014 12:05:00 EDT in Business/Marketing, Programming, Production, Art, Console/PC, Indie
First impressions with the engine Unity for PlayStation Mobile,first final public version.

Posted by Juan Belon Perez on Sun, 06 Jul 2014 05:04:00 EDT in Business/Marketing, Art, Console/PC, Indie, Smartphone/Tablet
Are you interested in the money or the user experiences? Let's talk about it

Posted by Juan Belon Perez on Tue, 01 Apr 2014 08:20:00 EDT in Business/Marketing, Production, Indie, Smartphone/Tablet
How fast your latest game can be pirated?

Juan Belon Perez's Comments

Comment In: [Blog - 04/13/2015 - 10:30]

I 'm interested in this ...

I 'm interested in this too :

Comment In: [Blog - 04/03/2015 - 01:48]

Far Cry uses finite state ...

Far Cry uses finite state machines and Cry Engine 1 for FC1 , Dunia 1 for FC2, Dunia 2 for FC3 and for FC4, ...this, FC4 also uses an anecdote machine . r nWell, I know they used Lua for state machines, because of this reference -book: Programming Game AI ...

Comment In: [Blog - 04/01/2015 - 03:04]

Thanks a lot Costa, I ...

Thanks a lot Costa, I 've fixed the inaccuracies you mention, if you have more info please add : r nThis post is made to help people understand servers.

Comment In: [Blog - 04/01/2015 - 03:04]

Thanks for this Nathan, I ...

Thanks for this Nathan, I 'm noting down some good points to make my next platform game. The juice in animation is also when you use a set of combined tweens, like a sequence: flip, squash, spin, bounce,etc.

Comment In: [Blog - 03/31/2015 - 02:49]

Thanks for bring it to ...

Thanks for bring it to our attention, people think their games are perfectly safe when it is not the true. r nFor Unity games is as easy as 3 steps: get an apk with evozi apk downloader, unpack with apktool and read the code with jetbrains dotpeek. With these steps ...

Comment In: [Blog - 09/29/2014 - 01:05]

I like HoTS, the strong ...

I like HoTS, the strong point is the maps, they need more, or you can get bored soon. r nTheir business model is based in skins,mounts and chars, and I think it could work. r nPeople are getting really good playing this moba. r nI used to stream via twitch ...