Juan Belon Perez's Blog
Web for videogames outsourcing: programadorvideojuegos.com
I work professionally in videogames since 2006 and I've been learning and teaching since the 90's.
Sometimes we play with AI's that looks smart, how are they doing it?.
I'll give you a reason to believe in automated steering behaviours for your next game AI.
First impressions with the engine Unity for PlayStation Mobile,first final public version.
Are you interested in the money or the user experiences? Let's talk about it
How fast your latest game can be pirated?
Some of techniques used to develop a high quality game for low spec devices, such as Android: OUYA & GameStick,etc., using ShiVa 3D Engine.
How to make 2D games with realistic physics and cool mechanics using Lua language and Box 2D Library.
Juan Belon Perez's Comments
[Blog - 09/29/2014 - 01:05]
I like HoTS, the strong ...
I like HoTS, the strong point is the maps, they need more, or you can get bored soon. r nTheir business model is based in skins,mounts and chars, and I think it could work. r nPeople are getting really good playing this moba. r nI used to stream via twitch ...
[News - 03/20/2015 - 01:31]
What 's really the invisible ...
What 's really the invisible wall here , can we consider it as the freedom of the player to go beyond the limits of the game itself r nI feel like games such as Journey already did it and, can we provide new experiences that break the limits in alternative ...
[News - 03/11/2015 - 12:39]
Like GP iOS 10 buys ...
Like GP iOS 10 buys approx, PSM 120 buys /month... not a big deal but definitely helps some indie like me or others
[News - 12/01/2014 - 06:26]
It is said that women ...
It is said that women are more communicative than men, there is also a study that brings out that people with sisters see life in a more positive way... r n r nBut I think that gender does not determine if our game will be better. Maybe the success depends ...
[News - 10/08/2014 - 05:10]
[Blog - 10/07/2014 - 06:31]
I love this kind of ...
I love this kind of posts, remind me of this other with coroutines r n r nhttp://www.gamasutra.com/blogs/AdamWinkels/20140918/225928/Lovers in a Dangerous Spacetime DevLog 11 Timing Is Everything.php r n r nthe locking handlers: r nhttp://www.gamasutra.com/blogs/AmirBarak/20140601/218601/Locking Unity Part 2.php r n r nand the unity secrets: r nhttp://www.gamasutra.com/blogs/ValentinSimonov/20140603/218838/Interesting things in Unity 45 ...