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Blogs

Kain Shin's Comments

Comment In: The Player's Bill of Rights [Blog - 02/03/2013 - 01:36]

this is a good list ...

this is a good list

Comment In: How to be a Better Game Designer [Feature - 01/29/2013 - 04:20]

Excellent ...

Excellent

Comment In: Nation of Indies: An Austin Indie Workshop for the Newly Liberated and Indie-Curious [Blog - 01/31/2013 - 12:27]

Much Respekt ...

Much Respekt

Comment In: Five Coding Lessons I’ve learned from Joe Houston [Blog - 01/27/2013 - 08:49]

You speak truth. I did ...

You speak truth. I did not realize that there was an implication of using inheritance for everything. I 've edited that section to make it clear that I am not saying that inheritance is the only thing that programmers use to avoid copy-and-paste. Thank you.

Comment In: Most Programmers Can't Read Code [Blog - 11/22/2012 - 09:17]

So true. ...

So true.

Comment In: A Former Dishonored Dev: Why I'm Going Indie [Blog - 11/16/2012 - 02:40]

Joe, much respect to you ...

Joe, much respect to you for writing this personal article in such candid form. I learned facts about your psyche that have only increased my respect for you and your endeavor. Like Arkane, the identity broadcasted by Roxlou will resonate with others and find its loyal audience. r n r ...

Comment In: Postmortem: Humble Hearts' Dust: An Elysian Tail [Feature - 10/31/2012 - 04:10]

The game has so much ...

The game has so much love put into it, and it really shows in just about every detail.

Comment In: Dishonored: The Missteps [Blog - 10/28/2012 - 11:35]

Developed by Arkane Studios, of ...

Developed by Arkane Studios, of Arx Fatalis and Dark Messiah of Might Magic fame or at least, fame in my book , and combining their penchant for first-person melee combat gameplay with Harvey Smith 's Deus Ex-ian talents, I was absolutely certain I was going to find myself disappointed in ...

Comment In: Punch, kick, repeat: How one dev is tackling the side-scrolling brawler [News - 08/27/2012 - 03:55]

Wow, this looks really good. ...

Wow, this looks really good. I esepcially appreciate how you got rid of the walking up and down mechanics in favor of non-ambiguity

Comment In: From the Editor: E3 2012 - The E3 of Disillusion [News - 06/08/2012 - 11:49]

The Center for the Maintaining ...

The Center for the Maintaining of Video Game Violence C.M.V.G.V. has added you to their watch list. Be careful Kris Graft there are very powerful people out there who wish see your message die . Watch your back. r n r nAnd follow the white rabbit.

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